Display *display;
Visual *visual;
int screen;
-DrawWindow window;
+DrawWindow window = None;
GC gc, clip_gc[NUM_BITMAPS], tile_clip_gc;
Bitmap pix[NUM_BITMAPS];
Bitmap pix_masked[NUM_BITMAPS], tile_masked[NUM_TILES];
int joystick_status = JOYSTICK_STATUS;
int sound_status = SOUND_STATUS;
boolean sound_loops_allowed = FALSE;
+boolean fullscreen_available = FULLSCREEN_STATUS;
+boolean fullscreen_enabled = FALSE;
boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
int redraw_x1 = 0, redraw_y1 = 0;
/* | SDL TEST STUFF | */
/* +-----------------------------------------------------------------------+ */
-#ifdef USE_SDL_LIBRARY
+#ifdef USE_SDL_JOYSTICK
SDL_Surface *sdl_screen, *sdl_image_tmp, *sdl_image, *sdl_image_masked;
SDL_Surface *sdl_image2_tmp, *sdl_image2, *sdl_image2_masked;
SDL_QuitSubSystem(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK);
}
-#endif /* USE_SDL_LIBRARY */
+#endif /* USE_SDL_JOYSTICK */
/* +-----------------------------------------------------------------------+ */
/* | SDL TEST STUFF | */
#endif
#if 0
-#ifdef USE_SDL_LIBRARY
+#ifdef USE_SDL_JOYSTICK
/*
TEST_SDL_BLIT_RECT((WIN_XSIZE - TILEX)/2, (WIN_YSIZE - TILEY)/2);
TEST_SDL_EVENT_LOOP();