int ExitX, ExitY;
int AllPlayersGone;
-int TimeFrames, TimePlayed, TimeLeft;
+int TimeFrames, TimePlayed, TimeLeft, TapeTime;
boolean network_player_action_received = FALSE;
{
"black_orb",
"black_orb",
- "bomb"
+ "black orb bomb"
},
{
"amoeba_to_diamond",