cleanup of high score data structures
[rocksndiamonds.git] / src / main.c
index 13f1ed862d17bf3a5e45e8da314757c1238f345e..8d8a61a0f848a35ef9aa2dc011d1befc1bdb52ec 100644 (file)
@@ -128,7 +128,7 @@ boolean                     network_player_action_received = FALSE;
 
 struct LevelInfo       level, level_template;
 struct PlayerInfo      stored_player[MAX_PLAYERS], *local_player = NULL;
-struct HiScore         highscore[MAX_SCORE_ENTRIES];
+struct ScoreInfo       scores;
 struct TapeInfo                tape;
 struct GameInfo                game;
 struct GlobalInfo      global;