#include "init.h"
#include "game.h"
#include "events.h"
+#include "config.h"
-GC tile_clip_gc;
-Bitmap *pix[NUM_BITMAPS];
-Pixmap tile_clipmask[NUM_TILES];
-DrawBuffer *fieldbuffer;
-DrawBuffer *drawto_field;
-
-int game_status = MAINMENU;
-boolean level_editor_test_game = FALSE;
-boolean network_playing = FALSE;
-
-int key_joystick_mapping = 0;
-
-boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
-int redraw_x1 = 0, redraw_y1 = 0;
-
-short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short JustStopped[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA];
-short ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-unsigned long Elementeigenschaften1[MAX_ELEMENTS];
-unsigned long Elementeigenschaften2[MAX_ELEMENTS];
-
-int lev_fieldx,lev_fieldy, scroll_x,scroll_y;
-
-int FX = SX, FY = SY, ScrollStepSize;
-int ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0;
-int ScreenGfxPos = 0;
-int BorderElement = EL_BETON;
-int GameFrameDelay = GAME_FRAME_DELAY;
-int FfwdFrameDelay = FFWD_FRAME_DELAY;
-int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1;
-int SBX_Left, SBX_Right;
-int SBY_Upper, SBY_Lower;
-int ZX,ZY, ExitX,ExitY;
-int AllPlayersGone;
-
-int TimeFrames, TimePlayed, TimeLeft;
-
-boolean network_player_action_received = FALSE;
-
-struct LevelInfo level;
+#if 0
+GC tile_clip_gc;
+Bitmap *pix[NUM_BITMAPS];
+#endif
+Bitmap *bitmap_db_field, *bitmap_db_door;
+#if 0
+Pixmap tile_clipmask[NUM_TILES];
+#endif
+DrawBuffer *fieldbuffer;
+DrawBuffer *drawto_field;
+
+int game_status = -1;
+boolean level_editor_test_game = FALSE;
+boolean network_playing = FALSE;
+
+int key_joystick_mapping = 0;
+
+boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
+int redraw_x1 = 0, redraw_y1 = 0;
+
+short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short ChangeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short Back[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+boolean Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+boolean Changing[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short JustStopped[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short AmoebaCnt[MAX_NUM_AMOEBA];
+short AmoebaCnt2[MAX_NUM_AMOEBA];
+short ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+
+unsigned long Properties[MAX_NUM_ELEMENTS][NUM_EP_BITFIELDS];
+
+int GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int GfxRandom[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+
+int lev_fieldx, lev_fieldy;
+int scroll_x, scroll_y;
+
+int FX = SX, FY = SY;
+int ScrollStepSize;
+int ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0;
+int ScreenGfxPos = 0;
+int BorderElement = EL_STEELWALL;
+int GameFrameDelay = GAME_FRAME_DELAY;
+int FfwdFrameDelay = FFWD_FRAME_DELAY;
+int BX1 = 0, BY1 = 0;
+int BX2 = SCR_FIELDX - 1, BY2 = SCR_FIELDY - 1;
+int SBX_Left, SBX_Right;
+int SBY_Upper, SBY_Lower;
+int ZX, ZY;
+int ExitX, ExitY;
+int AllPlayersGone;
+
+int TimeFrames, TimePlayed, TimeLeft;
+
+boolean network_player_action_received = FALSE;
+
+struct LevelInfo level, level_template;
struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL;
struct HiScore highscore[MAX_SCORE_ENTRIES];
struct TapeInfo tape;
struct SetupInfo setup;
struct GameInfo game;
struct GlobalInfo global;
+struct MenuInfo menu;
+struct DoorInfo door;
+struct GraphicInfo *graphic_info = NULL;
+struct SoundInfo *sound_info = NULL;
+
+
+/* ------------------------------------------------------------------------- */
+/* element definitions */
+/* ------------------------------------------------------------------------- */
+
+struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
+{
+ /* keyword to start parser: "ELEMENT_INFO_START" <-- do not change! */
+
+ /* ----------------------------------------------------------------------- */
+ /* "real" level file elements */
+ /* ----------------------------------------------------------------------- */
+
+ {
+ "empty_space",
+ "empty_space",
+ "empty space"
+ },
+ {
+ "sand",
+ "sand",
+ "sand"
+ },
+ {
+ "wall",
+ "wall",
+ "normal wall"
+ },
+ {
+ "wall_crumbled",
+ "wall",
+ "round wall"
+ },
+ {
+ "rock",
+ "rock",
+ "rock"
+ },
+ {
+ "key_obsolete",
+ "key",
+ "key"
+ },
+ {
+ "emerald",
+ "emerald",
+ "emerald"
+ },
+ {
+ "exit_closed",
+ "exit",
+ "closed exit"
+ },
+ {
+ "player_obsolete",
+ "player",
+ "player"
+ },
+ {
+ "bug",
+ "bug",
+ "bug"
+ },
+ {
+ "spaceship",
+ "spaceship",
+ "spaceship"
+ },
+ {
+ "yamyam",
+ "yamyam",
+ "yam yam"
+ },
+ {
+ "robot",
+ "robot",
+ "robot"
+ },
+ {
+ "steelwall",
+ "wall",
+ "steel wall"
+ },
+ {
+ "diamond",
+ "diamond",
+ "diamond"
+ },
+ {
+ "amoeba_dead",
+ "amoeba",
+ "dead amoeba"
+ },
+ {
+ "quicksand_empty",
+ "quicksand",
+ "empty quicksand"
+ },
+ {
+ "quicksand_full",
+ "quicksand",
+ "quicksand with rock"
+ },
+ {
+ "amoeba_drop",
+ "amoeba",
+ "amoeba drop"
+ },
+ {
+ "bomb",
+ "bomb",
+ "bomb"
+ },
+ {
+ "magic_wall",
+ "magic_wall",
+ "magic wall"
+ },
+ {
+ "speed_pill",
+ "speed_pill",
+ "speed pill"
+ },
+ {
+ "acid",
+ "acid",
+ "acid"
+ },
+ {
+ "amoeba_wet",
+ "amoeba",
+ "dropping amoeba"
+ },
+ {
+ "amoeba_dry",
+ "amoeba",
+ "normal amoeba"
+ },
+ {
+ "nut",
+ "nut",
+ "nut with emerald"
+ },
+ {
+ "game_of_life",
+ "game_of_life",
+ "Conway's wall of life"
+ },
+ {
+ "biomaze",
+ "biomaze",
+ "biomaze"
+ },
+ {
+ "dynamite_active",
+ "dynamite",
+ "burning dynamite"
+ },
+ {
+ "stoneblock",
+ "wall",
+ "wall"
+ },
+ {
+ "robot_wheel",
+ "robot_wheel",
+ "magic wheel"
+ },
+ {
+ "robot_wheel_active",
+ "robot_wheel",
+ "magic wheel (running)"
+ },
+ {
+ "key_1",
+ "key",
+ "red key"
+ },
+ {
+ "key_2",
+ "key",
+ "yellow key"
+ },
+ {
+ "key_3",
+ "key",
+ "green key"
+ },
+ {
+ "key_4",
+ "key",
+ "blue key"
+ },
+ {
+ "gate_1",
+ "gate",
+ "red door"
+ },
+ {
+ "gate_2",
+ "gate",
+ "yellow door"
+ },
+ {
+ "gate_3",
+ "gate",
+ "green door"
+ },
+ {
+ "gate_4",
+ "gate",
+ "blue door"
+ },
+ {
+ "gate_1_gray",
+ "gate",
+ "gray door (opened by red key)"
+ },
+ {
+ "gate_2_gray",
+ "gate",
+ "gray door (opened by yellow key)"},
+ {
+ "gate_3_gray",
+ "gate",
+ "gray door (opened by green key)"},
+ {
+ "gate_4_gray",
+ "gate",
+ "gray door (opened by blue key)"},
+ {
+ "dynamite",
+ "dynamite",
+ "dynamite"
+ },
+ {
+ "pacman",
+ "pacman",
+ "pac man"
+ },
+ {
+ "invisible_wall",
+ "wall",
+ "invisible normal wall"
+ },
+ {
+ "lamp",
+ "lamp",
+ "lamp (off)"
+ },
+ {
+ "lamp_active",
+ "lamp",
+ "lamp (on)"
+ },
+ {
+ "wall_emerald",
+ "wall",
+ "wall with emerald"
+ },
+ {
+ "wall_diamond",
+ "wall",
+ "wall with diamond"
+ },
+ {
+ "amoeba_full",
+ "amoeba",
+ "amoeba with content"
+ },
+ {
+ "bd_amoeba",
+ "bd_amoeba",
+ "amoeba (BD style)"
+ },
+ {
+ "time_orb_full",
+ "time_orb_full",
+ "time orb (full)"
+ },
+ {
+ "time_orb_empty",
+ "time_orb_empty",
+ "time orb (empty)"
+ },
+ {
+ "expandable_wall",
+ "wall",
+ "growing wall"
+ },
+ {
+ "bd_diamond",
+ "bd_diamond",
+ "diamond (BD style)"
+ },
+ {
+ "emerald_yellow",
+ "emerald",
+ "yellow emerald"
+ },
+ {
+ "wall_bd_diamond",
+ "wall",
+ "wall with BD style diamond"
+ },
+ {
+ "wall_emerald_yellow",
+ "wall",
+ "wall with yellow emerald"
+ },
+ {
+ "dark_yamyam",
+ "dark_yamyam",
+ "dark yam yam"
+ },
+ {
+ "bd_magic_wall",
+ "bd_magic_wall",
+ "magic wall (BD style)"
+ },
+ {
+ "invisible_steelwall",
+ "wall",
+ "invisible steel wall"
+ },
+ {
+ "unused_63",
+ "unused",
+ "(not used)"
+ },
+ {
+ "dynabomb_increase_number",
+ "dynabomb",
+ "increases number of bombs"
+ },
+ {
+ "dynabomb_increase_size",
+ "dynabomb",
+ "increases explosion size"
+ },
+ {
+ "dynabomb_increase_power",
+ "dynabomb",
+ "increases power of explosion"
+ },
+ {
+ "sokoban_object",
+ "sokoban",
+ "sokoban object"
+ },
+ {
+ "sokoban_field_empty",
+ "sokoban",
+ "sokoban empty field"
+ },
+ {
+ "sokoban_field_full",
+ "sokoban",
+ "sokoban field with object"
+ },
+ {
+ "bd_butterfly_right",
+ "bd_butterfly",
+ "butterfly (starts moving right)"},
+ {
+ "bd_butterfly_up",
+ "bd_butterfly",
+ "butterfly (starts moving up)"
+ },
+ {
+ "bd_butterfly_left",
+ "bd_butterfly",
+ "butterfly (starts moving left)"},
+ {
+ "bd_butterfly_down",
+ "bd_butterfly",
+ "butterfly (starts moving down)"},
+ {
+ "bd_firefly_right",
+ "bd_firefly",
+ "firefly (starts moving right)"
+ },
+ {
+ "bd_firefly_up",
+ "bd_firefly",
+ "firefly (starts moving up)"
+ },
+ {
+ "bd_firefly_left",
+ "bd_firefly",
+ "firefly (starts moving left)"
+ },
+ {
+ "bd_firefly_down",
+ "bd_firefly",
+ "firefly (starts moving down)"
+ },
+ {
+ "bd_butterfly",
+ "bd_butterfly",
+ "butterfly"
+ },
+ {
+ "bd_firefly",
+ "bd_firefly",
+ "firefly"
+ },
+ {
+ "player_1",
+ "player",
+ "yellow player"
+ },
+ {
+ "player_2",
+ "player",
+ "red player"
+ },
+ {
+ "player_3",
+ "player",
+ "green player"
+ },
+ {
+ "player_4",
+ "player",
+ "blue player"
+ },
+ {
+ "bug_right",
+ "bug",
+ "bug (starts moving right)"
+ },
+ {
+ "bug_up",
+ "bug",
+ "bug (starts moving up)"
+ },
+ {
+ "bug_left",
+ "bug",
+ "bug (starts moving left)"
+ },
+ {
+ "bug_down",
+ "bug",
+ "bug (starts moving down)"
+ },
+ {
+ "spaceship_right",
+ "spaceship",
+ "spaceship (starts moving right)"},
+ {
+ "spaceship_up",
+ "spaceship",
+ "spaceship (starts moving up)"
+ },
+ {
+ "spaceship_left",
+ "spaceship",
+ "spaceship (starts moving left)"},
+ {
+ "spaceship_down",
+ "spaceship",
+ "spaceship (starts moving down)"},
+ {
+ "pacman_right",
+ "pacman",
+ "pac man (starts moving right)"
+ },
+ {
+ "pacman_up",
+ "pacman",
+ "pac man (starts moving up)"
+ },
+ {
+ "pacman_left",
+ "pacman",
+ "pac man (starts moving left)"
+ },
+ {
+ "pacman_down",
+ "pacman",
+ "pac man (starts moving down)"
+ },
+ {
+ "emerald_red",
+ "emerald",
+ "red emerald"
+ },
+ {
+ "emerald_purple",
+ "emerald",
+ "purple emerald"
+ },
+ {
+ "wall_emerald_red",
+ "wall",
+ "wall with red emerald"
+ },
+ {
+ "wall_emerald_purple",
+ "wall",
+ "wall with purple emerald"
+ },
+ {
+ "acid_pool_topleft",
+ "wall",
+ "acid pool (top left)"
+ },
+ {
+ "acid_pool_topright",
+ "wall",
+ "acid pool (top right)"
+ },
+ {
+ "acid_pool_bottomleft",
+ "wall",
+ "acid pool (bottom left)"
+ },
+ {
+ "acid_pool_bottom",
+ "wall",
+ "acid pool (bottom)"
+ },
+ {
+ "acid_pool_bottomright",
+ "wall",
+ "acid pool (bottom right)"
+ },
+ {
+ "bd_wall",
+ "wall",
+ "normal wall (BD style)"
+ },
+ {
+ "bd_rock",
+ "bd_rock",
+ "rock (BD style)"
+ },
+ {
+ "exit_open",
+ "exit",
+ "open exit"
+ },
+ {
+ "black_orb",
+ "black_orb",
+ "bomb"
+ },
+ {
+ "amoeba_to_diamond",
+ "amoeba",
+ "amoeba"
+ },
+ {
+ "mole",
+ "mole",
+ "mole"
+ },
+ {
+ "penguin",
+ "penguin",
+ "penguin"
+ },
+ {
+ "satellite",
+ "satellite",
+ "satellite"
+ },
+ {
+ "arrow_left",
+ "arrow",
+ "arrow left"
+ },
+ {
+ "arrow_right",
+ "arrow",
+ "arrow right"
+ },
+ {
+ "arrow_up",
+ "arrow",
+ "arrow up"
+ },
+ {
+ "arrow_down",
+ "arrow",
+ "arrow down"
+ },
+ {
+ "pig",
+ "pig",
+ "pig"
+ },
+ {
+ "dragon",
+ "dragon",
+ "fire breathing dragon"
+ },
+ {
+ "em_key_1_file",
+ "key",
+ "red key (EM style)"
+ },
+ {
+ "char_space",
+ "char",
+ "letter ' '"
+ },
+ {
+ "char_exclam",
+ "char",
+ "letter '!'"
+ },
+ {
+ "char_quotedbl",
+ "char",
+ "letter '\"'"
+ },
+ {
+ "char_numbersign",
+ "char",
+ "letter '#'"
+ },
+ {
+ "char_dollar",
+ "char",
+ "letter '$'"
+ },
+ {
+ "char_procent",
+ "char",
+ "letter '%'"
+ },
+ {
+ "char_ampersand",
+ "char",
+ "letter '&'"
+ },
+ {
+ "char_apostrophe",
+ "char",
+ "letter '''"
+ },
+ {
+ "char_parenleft",
+ "char",
+ "letter '('"
+ },
+ {
+ "char_parenright",
+ "char",
+ "letter ')'"
+ },
+ {
+ "char_asterisk",
+ "char",
+ "letter '*'"
+ },
+ {
+ "char_plus",
+ "char",
+ "letter '+'"
+ },
+ {
+ "char_comma",
+ "char",
+ "letter ','"
+ },
+ {
+ "char_minus",
+ "char",
+ "letter '-'"
+ },
+ {
+ "char_period",
+ "char",
+ "letter '.'"
+ },
+ {
+ "char_slash",
+ "char",
+ "letter '/'"
+ },
+ {
+ "char_0",
+ "char",
+ "letter '0'"
+ },
+ {
+ "char_1",
+ "char",
+ "letter '1'"
+ },
+ {
+ "char_2",
+ "char",
+ "letter '2'"
+ },
+ {
+ "char_3",
+ "char",
+ "letter '3'"
+ },
+ {
+ "char_4",
+ "char",
+ "letter '4'"
+ },
+ {
+ "char_5",
+ "char",
+ "letter '5'"
+ },
+ {
+ "char_6",
+ "char",
+ "letter '6'"
+ },
+ {
+ "char_7",
+ "char",
+ "letter '7'"
+ },
+ {
+ "char_8",
+ "char",
+ "letter '8'"
+ },
+ {
+ "char_9",
+ "char",
+ "letter '9'"
+ },
+ {
+ "char_colon",
+ "char",
+ "letter ':'"
+ },
+ {
+ "char_semicolon",
+ "char",
+ "letter ';'"
+ },
+ {
+ "char_less",
+ "char",
+ "letter '<'"
+ },
+ {
+ "char_equal",
+ "char",
+ "letter '='"
+ },
+ {
+ "char_greater",
+ "char",
+ "letter '>'"
+ },
+ {
+ "char_question",
+ "char",
+ "letter '?'"
+ },
+ {
+ "char_at",
+ "char",
+ "letter '@'"
+ },
+ {
+ "char_a",
+ "char",
+ "letter 'A'"
+ },
+ {
+ "char_b",
+ "char",
+ "letter 'B'"
+ },
+ {
+ "char_c",
+ "char",
+ "letter 'C'"
+ },
+ {
+ "char_d",
+ "char",
+ "letter 'D'"
+ },
+ {
+ "char_e",
+ "char",
+ "letter 'E'"
+ },
+ {
+ "char_f",
+ "char",
+ "letter 'F'"
+ },
+ {
+ "char_g",
+ "char",
+ "letter 'G'"
+ },
+ {
+ "char_h",
+ "char",
+ "letter 'H'"
+ },
+ {
+ "char_i",
+ "char",
+ "letter 'I'"
+ },
+ {
+ "char_j",
+ "char",
+ "letter 'J'"
+ },
+ {
+ "char_k",
+ "char",
+ "letter 'K'"
+ },
+ {
+ "char_l",
+ "char",
+ "letter 'L'"
+ },
+ {
+ "char_m",
+ "char",
+ "letter 'M'"
+ },
+ {
+ "char_n",
+ "char",
+ "letter 'N'"
+ },
+ {
+ "char_o",
+ "char",
+ "letter 'O'"
+ },
+ {
+ "char_p",
+ "char",
+ "letter 'P'"
+ },
+ {
+ "char_q",
+ "char",
+ "letter 'Q'"
+ },
+ {
+ "char_r",
+ "char",
+ "letter 'R'"
+ },
+ {
+ "char_s",
+ "char",
+ "letter 'S'"
+ },
+ {
+ "char_t",
+ "char",
+ "letter 'T'"
+ },
+ {
+ "char_u",
+ "char",
+ "letter 'U'"
+ },
+ {
+ "char_v",
+ "char",
+ "letter 'V'"
+ },
+ {
+ "char_w",
+ "char",
+ "letter 'W'"
+ },
+ {
+ "char_x",
+ "char",
+ "letter 'X'"
+ },
+ {
+ "char_y",
+ "char",
+ "letter 'Y'"
+ },
+ {
+ "char_z",
+ "char",
+ "letter 'Z'"
+ },
+ {
+ "char_bracketleft",
+ "char",
+ "letter '['"
+ },
+ {
+ "char_backslash",
+ "char",
+ "letter '\\'"
+ },
+ {
+ "char_bracketright",
+ "char",
+ "letter ']'"
+ },
+ {
+ "char_asciicircum",
+ "char",
+ "letter '^'"
+ },
+ {
+ "char_underscore",
+ "char",
+ "letter '_'"
+ },
+ {
+ "char_copyright",
+ "char",
+ "letter '©'"
+ },
+ {
+ "char_aumlaut",
+ "char",
+ "letter 'Ä'"
+ },
+ {
+ "char_oumlaut",
+ "char",
+ "letter 'Ö'"
+ },
+ {
+ "char_uumlaut",
+ "char",
+ "letter 'Ü'"
+ },
+ {
+ "char_degree",
+ "char",
+ "letter '°'"
+ },
+ {
+ "char_trademark",
+ "char",
+ "letter '®'"
+ },
+ {
+ "char_cursor",
+ "char",
+ "letter 'Â '"
+ },
+ {
+ "char_unused",
+ "char",
+ "letter ''"
+ },
+ {
+ "char_unused",
+ "char",
+ "letter ''"
+ },
+ {
+ "char_unused",
+ "char",
+ "letter ''"
+ },
+ {
+ "char_unused",
+ "char",
+ "letter ''"
+ },
+ {
+ "char_unused",
+ "char",
+ "letter ''"
+ },
+ {
+ "char_unused",
+ "char",
+ "letter ''"
+ },
+ {
+ "char_unused",
+ "char",
+ "letter ''"
+ },
+ {
+ "char_unused",
+ "char",
+ "letter ''"
+ },
+ {
+ "char_unused",
+ "char",
+ "letter ''"
+ },
+ {
+ "expandable_wall_horizontal",
+ "wall",
+ "growing wall (horizontal)"
+ },
+ {
+ "expandable_wall_vertical",
+ "wall",
+ "growing wall (vertical)"
+ },
+ {
+ "expandable_wall_any",
+ "wall",
+ "growing wall (any direction)"
+ },
+ {
+ "em_gate_1",
+ "gate",
+ "red door (EM style)"
+ },
+ {
+ "em_gate_2",
+ "gate",
+ "yellow door (EM style)"
+ },
+ {
+ "em_gate_3",
+ "gate",
+ "green door (EM style)"
+ },
+ {
+ "em_gate_4",
+ "gate",
+ "blue door (EM style)"
+ },
+ {
+ "em_key_2_file",
+ "key",
+ "yellow key (EM style)"
+ },
+ {
+ "em_key_3_file",
+ "key",
+ "green key (EM style)"
+ },
+ {
+ "em_key_4_file",
+ "key",
+ "blue key (EM style)"
+ },
+ {
+ "sp_empty_space",
+ "empty_space",
+ "empty space"
+ },
+ {
+ "sp_zonk",
+ "sp_zonk",
+ "zonk"
+ },
+ {
+ "sp_base",
+ "sp_base",
+ "base"
+ },
+ {
+ "sp_murphy",
+ "player",
+ "murphy"
+ },
+ {
+ "sp_infotron",
+ "sp_infotron",
+ "infotron"
+ },
+ {
+ "sp_chip_single",
+ "wall",
+ "chip (single)"
+ },
+ {
+ "sp_hardware_gray",
+ "wall",
+ "hardware"
+ },
+ {
+ "sp_exit_closed",
+ "sp_exit",
+ "exit"
+ },
+ {
+ "sp_disk_orange",
+ "sp_disk_orange",
+ "orange disk"
+ },
+ {
+ "sp_port_right",
+ "sp_port",
+ "port (leading right)"
+ },
+ {
+ "sp_port_down",
+ "sp_port",
+ "port (leading down)"
+ },
+ {
+ "sp_port_left",
+ "sp_port",
+ "port (leading left)"
+ },
+ {
+ "sp_port_up",
+ "sp_port",
+ "port (leading up)"
+ },
+ {
+ "sp_gravity_port_right",
+ "sp_port",
+ "port (leading right)"
+ },
+ {
+ "sp_gravity_port_down",
+ "sp_port",
+ "port (leading down)"
+ },
+ {
+ "sp_gravity_port_left",
+ "sp_port",
+ "port (leading left)"
+ },
+ {
+ "sp_gravity_port_up",
+ "sp_port",
+ "port (leading up)"
+ },
+ {
+ "sp_sniksnak",
+ "sp_sniksnak",
+ "snik snak"
+ },
+ {
+ "sp_disk_yellow",
+ "sp_disk_yellow",
+ "yellow disk"
+ },
+ {
+ "sp_terminal",
+ "sp_terminal",
+ "terminal"
+ },
+ {
+ "sp_disk_red",
+ "dynamite",
+ "red disk"
+ },
+ {
+ "sp_port_vertical",
+ "sp_port",
+ "port (vertical)"
+ },
+ {
+ "sp_port_horizontal",
+ "sp_port",
+ "port (horizontal)"
+ },
+ {
+ "sp_port_any",
+ "sp_port",
+ "port (any direction)"
+ },
+ {
+ "sp_electron",
+ "sp_electron",
+ "electron"
+ },
+ {
+ "sp_buggy_base",
+ "sp_buggy_base",
+ "buggy base"
+ },
+ {
+ "sp_chip_left",
+ "wall",
+ "chip (left half)"
+ },
+ {
+ "sp_chip_right",
+ "wall",
+ "chip (right half)"
+ },
+ {
+ "sp_hardware_base_1",
+ "wall",
+ "hardware"
+ },
+ {
+ "sp_hardware_green",
+ "wall",
+ "hardware"
+ },
+ {
+ "sp_hardware_blue",
+ "wall",
+ "hardware"
+ },
+ {
+ "sp_hardware_red",
+ "wall",
+ "hardware"
+ },
+ {
+ "sp_hardware_yellow",
+ "wall",
+ "hardware"
+ },
+ {
+ "sp_hardware_base_2",
+ "wall",
+ "hardware"
+ },
+ {
+ "sp_hardware_base_3",
+ "wall",
+ "hardware"
+ },
+ {
+ "sp_hardware_base_4",
+ "wall",
+ "hardware"
+ },
+ {
+ "sp_hardware_base_5",
+ "wall",
+ "hardware"
+ },
+ {
+ "sp_hardware_base_6",
+ "wall",
+ "hardware"
+ },
+ {
+ "sp_chip_top",
+ "wall",
+ "chip (upper half)"
+ },
+ {
+ "sp_chip_bottom",
+ "wall",
+ "chip (lower half)"
+ },
+ {
+ "em_gate_1_gray",
+ "gate",
+ "gray door (EM style, red key)"
+ },
+ {
+ "em_gate_2_gray",
+ "gate",
+ "gray door (EM style, yellow key)"
+ },
+ {
+ "em_gate_3_gray",
+ "gate",
+ "gray door (EM style, green key)"
+ },
+ {
+ "em_gate_4_gray",
+ "gate",
+ "gray door (EM style, blue key)"
+ },
+ {
+ "unused_254",
+ "unused",
+ "(not used)"
+ },
+ {
+ "unused_255",
+ "unused",
+ "(not used)"
+ },
+ {
+ "pearl",
+ "pearl",
+ "pearl"
+ },
+ {
+ "crystal",
+ "crystal",
+ "crystal"
+ },
+ {
+ "wall_pearl",
+ "wall",
+ "wall with pearl"
+ },
+ {
+ "wall_crystal",
+ "wall",
+ "wall with crystal"
+ },
+ {
+ "door_white",
+ "gate",
+ "white door"
+ },
+ {
+ "door_white_gray",
+ "gate",
+ "gray door (opened by white key)"
+ },
+ {
+ "key_white",
+ "key",
+ "white key"
+ },
+ {
+ "shield_normal",
+ "shield_normal",
+ "shield (normal)"
+ },
+ {
+ "extra_time",
+ "extra_time",
+ "extra time"
+ },
+ {
+ "switchgate_open",
+ "switchgate",
+ "switch gate (open)"
+ },
+ {
+ "switchgate_closed",
+ "switchgate",
+ "switch gate (closed)"
+ },
+ {
+ "switchgate_switch_up",
+ "switchgate_switch",
+ "switch for switch gate"
+ },
+ {
+ "switchgate_switch_down",
+ "switchgate_switch",
+ "switch for switch gate"
+ },
+ {
+ "unused_269",
+ "unused",
+ "-"
+ },
+ {
+ "unused_270",
+ "unused",
+ "-"
+ },
+ {
+ "conveyor_belt_1_left",
+ "conveyor_belt",
+ "red conveyor belt (left)"
+ },
+ {
+ "conveyor_belt_1_middle",
+ "conveyor_belt",
+ "red conveyor belt (middle)"
+ },
+ {
+ "conveyor_belt_1_right",
+ "conveyor_belt",
+ "red conveyor belt (right)"
+ },
+ {
+ "conveyor_belt_1_switch_left",
+ "conveyor_belt_switch",
+ "switch for red conveyor belt (left)"
+ },
+ {
+ "conveyor_belt_1_switch_middle",
+ "conveyor_belt_switch",
+ "switch for red conveyor belt (middle)"
+ },
+ {
+ "conveyor_belt_1_switch_right",
+ "conveyor_belt_switch",
+ "switch for red conveyor belt (right)"
+ },
+ {
+ "conveyor_belt_2_left",
+ "conveyor_belt",
+ "yellow conveyor belt (left)"
+ },
+ {
+ "conveyor_belt_2_middle",
+ "conveyor_belt",
+ "yellow conveyor belt (middle)"
+ },
+ {
+ "conveyor_belt_2_right",
+ "conveyor_belt",
+ "yellow conveyor belt (right)"
+ },
+ {
+ "conveyor_belt_2_switch_left",
+ "conveyor_belt_switch",
+ "switch for yellow conveyor belt (left)"
+ },
+ {
+ "conveyor_belt_2_switch_middle",
+ "conveyor_belt_switch",
+ "switch for yellow conveyor belt (middle)"
+ },
+ {
+ "conveyor_belt_2_switch_right",
+ "conveyor_belt_switch",
+ "switch for yellow conveyor belt (right)"
+ },
+ {
+ "conveyor_belt_3_left",
+ "conveyor_belt",
+ "green conveyor belt (left)"
+ },
+ {
+ "conveyor_belt_3_middle",
+ "conveyor_belt",
+ "green conveyor belt (middle)"
+ },
+ {
+ "conveyor_belt_3_right",
+ "conveyor_belt",
+ "green conveyor belt (right)"
+ },
+ {
+ "conveyor_belt_3_switch_left",
+ "conveyor_belt_switch",
+ "switch for green conveyor belt (left)"
+ },
+ {
+ "conveyor_belt_3_switch_middle",
+ "conveyor_belt_switch",
+ "switch for green conveyor belt (middle)"
+ },
+ {
+ "conveyor_belt_3_switch_right",
+ "conveyor_belt_switch",
+ "switch for green conveyor belt (right)"
+ },
+ {
+ "conveyor_belt_4_left",
+ "conveyor_belt",
+ "blue conveyor belt (left)"
+ },
+ {
+ "conveyor_belt_4_middle",
+ "conveyor_belt",
+ "blue conveyor belt (middle)"
+ },
+ {
+ "conveyor_belt_4_right",
+ "conveyor_belt",
+ "blue conveyor belt (right)"
+ },
+ {
+ "conveyor_belt_4_switch_left",
+ "conveyor_belt_switch",
+ "switch for blue conveyor belt (left)"
+ },
+ {
+ "conveyor_belt_4_switch_middle",
+ "conveyor_belt_switch",
+ "switch for blue conveyor belt (middle)"
+ },
+ {
+ "conveyor_belt_4_switch_right",
+ "conveyor_belt_switch",
+ "switch for blue conveyor belt (right)"
+ },
+ {
+ "landmine",
+ "sand",
+ "land mine"
+ },
+ {
+ "envelope",
+ "envelope",
+ "mail envelope"
+ },
+ {
+ "light_switch",
+ "light_switch",
+ "light switch (off)"
+ },
+ {
+ "light_switch_active",
+ "light_switch",
+ "light switch (on)"
+ },
+ {
+ "sign_exclamation",
+ "wall",
+ "sign (exclamation)"
+ },
+ {
+ "sign_radioactivity",
+ "wall",
+ "sign (radio activity)"
+ },
+ {
+ "sign_stop",
+ "wall",
+ "sign (stop)"
+ },
+ {
+ "sign_wheelchair",
+ "wall",
+ "sign (wheel chair)"
+ },
+ {
+ "sign_parking",
+ "wall",
+ "sign (parking)"
+ },
+ {
+ "sign_oneway",
+ "wall",
+ "sign (one way)"
+ },
+ {
+ "sign_heart",
+ "wall",
+ "sign (heart)"
+ },
+ {
+ "sign_triangle",
+ "wall",
+ "sign (triangle)"
+ },
+ {
+ "sign_round",
+ "wall",
+ "sign (round)"
+ },
+ {
+ "sign_exit",
+ "wall",
+ "sign (exit)"
+ },
+ {
+ "sign_yinyang",
+ "wall",
+ "sign (yin yang)"
+ },
+ {
+ "sign_other",
+ "wall",
+ "sign (other)"
+ },
+ {
+ "mole_left",
+ "mole",
+ "mole (starts moving left)"
+ },
+ {
+ "mole_right",
+ "mole",
+ "mole (starts moving right)"
+ },
+ {
+ "mole_up",
+ "mole",
+ "mole (starts moving up)"
+ },
+ {
+ "mole_down",
+ "mole",
+ "mole (starts moving down)"
+ },
+ {
+ "steelwall_slanted",
+ "wall",
+ "steel wall (slanted)"
+ },
+ {
+ "invisible_sand",
+ "sand",
+ "invisible sand"
+ },
+ {
+ "dx_unknown_15",
+ "unknown",
+ "dx unknown element 15"
+ },
+ {
+ "dx_unknown_42",
+ "unknown",
+ "dx unknown element 42"
+ },
+ {
+ "unused_319",
+ "unused",
+ "(not used)"
+ },
+ {
+ "unused_320",
+ "unused",
+ "(not used)"
+ },
+ {
+ "shield_deadly",
+ "shield_deadly",
+ "shield (deadly, kills enemies)"
+ },
+ {
+ "timegate_open",
+ "timegate",
+ "time gate (open)"
+ },
+ {
+ "timegate_closed",
+ "timegate",
+ "time gate (closed)"
+ },
+ {
+ "timegate_switch_active",
+ "timegate_switch",
+ "switch for time gate"
+ },
+ {
+ "timegate_switch",
+ "timegate_switch",
+ "switch for time gate"
+ },
+ {
+ "balloon",
+ "balloon",
+ "balloon"
+ },
+ {
+ "balloon_switch_left",
+ "balloon_switch",
+ "send balloon to the left"
+ },
+ {
+ "balloon_switch_right",
+ "balloon_switch",
+ "send balloon to the right"
+ },
+ {
+ "balloon_switch_up",
+ "balloon_switch",
+ "send balloon up"
+ },
+ {
+ "balloon_switch_down",
+ "balloon_switch",
+ "send balloon down"
+ },
+ {
+ "balloon_switch_any",
+ "balloon_switch",
+ "send balloon in any direction"
+ },
+ {
+ "emc_steelwall_1",
+ "wall",
+ "steel wall"
+ },
+ {
+ "emc_steelwall_2",
+ "wall",
+ "steel wall"
+ },
+ {
+ "emc_steelwall_3",
+ "wall",
+ "steel wall"
+ },
+ {
+ "emc_steelwall_4",
+ "wall",
+ "steel wall"
+ },
+ {
+ "emc_wall_1",
+ "wall",
+ "normal wall"
+ },
+ {
+ "emc_wall_2",
+ "wall",
+ "normal wall"
+ },
+ {
+ "emc_wall_3",
+ "wall",
+ "normal wall"
+ },
+ {
+ "emc_wall_4",
+ "wall",
+ "normal wall"
+ },
+ {
+ "emc_wall_5",
+ "wall",
+ "normal wall"
+ },
+ {
+ "emc_wall_6",
+ "wall",
+ "normal wall"
+ },
+ {
+ "emc_wall_7",
+ "wall",
+ "normal wall"
+ },
+ {
+ "emc_wall_8",
+ "wall",
+ "normal wall"
+ },
+ {
+ "tube_any",
+ "tube",
+ "tube (any direction)"
+ },
+ {
+ "tube_vertical",
+ "tube",
+ "tube (vertical)"
+ },
+ {
+ "tube_horizontal",
+ "tube",
+ "tube (horizontal)"
+ },
+ {
+ "tube_vertical_left",
+ "tube",
+ "tube (vertical & left)"
+ },
+ {
+ "tube_vertical_right",
+ "tube",
+ "tube (vertical & right)"
+ },
+ {
+ "tube_horizontal_up",
+ "tube",
+ "tube (horizontal & up)"
+ },
+ {
+ "tube_horizontal_down",
+ "tube",
+ "tube (horizontal & down)"
+ },
+ {
+ "tube_left_up",
+ "tube",
+ "tube (left & up)"
+ },
+ {
+ "tube_left_down",
+ "tube",
+ "tube (left & down)"
+ },
+ {
+ "tube_right_up",
+ "tube",
+ "tube (right & up)"
+ },
+ {
+ "tube_right_down",
+ "tube",
+ "tube (right & down)"
+ },
+ {
+ "spring",
+ "spring",
+ "spring"
+ },
+ {
+ "trap",
+ "trap",
+ "trap"
+ },
+ {
+ "dx_supabomb",
+ "bomb",
+ "stable bomb (DX style)"
+ },
+ {
+ "unused_358",
+ "unused",
+ "-"
+ },
+ {
+ "unused_359",
+ "unused",
+ "-"
+ },
+ {
+ "custom_1",
+ "custom",
+ "custom element 1"
+ },
+ {
+ "custom_2",
+ "custom",
+ "custom element 2"
+ },
+ {
+ "custom_3",
+ "custom",
+ "custom element 3"
+ },
+ {
+ "custom_4",
+ "custom",
+ "custom element 4"
+ },
+ {
+ "custom_5",
+ "custom",
+ "custom element 5"
+ },
+ {
+ "custom_6",
+ "custom",
+ "custom element 6"
+ },
+ {
+ "custom_7",
+ "custom",
+ "custom element 7"
+ },
+ {
+ "custom_8",
+ "custom",
+ "custom element 8"
+ },
+ {
+ "custom_9",
+ "custom",
+ "custom element 9"
+ },
+ {
+ "custom_10",
+ "custom",
+ "custom element 10"
+ },
+ {
+ "custom_11",
+ "custom",
+ "custom element 11"
+ },
+ {
+ "custom_12",
+ "custom",
+ "custom element 12"
+ },
+ {
+ "custom_13",
+ "custom",
+ "custom element 13"
+ },
+ {
+ "custom_14",
+ "custom",
+ "custom element 14"
+ },
+ {
+ "custom_15",
+ "custom",
+ "custom element 15"
+ },
+ {
+ "custom_16",
+ "custom",
+ "custom element 16"
+ },
+ {
+ "custom_17",
+ "custom",
+ "custom element 17"
+ },
+ {
+ "custom_18",
+ "custom",
+ "custom element 18"
+ },
+ {
+ "custom_19",
+ "custom",
+ "custom element 19"
+ },
+ {
+ "custom_20",
+ "custom",
+ "custom element 20"
+ },
+ {
+ "custom_21",
+ "custom",
+ "custom element 21"
+ },
+ {
+ "custom_22",
+ "custom",
+ "custom element 22"
+ },
+ {
+ "custom_23",
+ "custom",
+ "custom element 23"
+ },
+ {
+ "custom_24",
+ "custom",
+ "custom element 24"
+ },
+ {
+ "custom_25",
+ "custom",
+ "custom element 25"
+ },
+ {
+ "custom_26",
+ "custom",
+ "custom element 26"
+ },
+ {
+ "custom_27",
+ "custom",
+ "custom element 27"
+ },
+ {
+ "custom_28",
+ "custom",
+ "custom element 28"
+ },
+ {
+ "custom_29",
+ "custom",
+ "custom element 29"
+ },
+ {
+ "custom_30",
+ "custom",
+ "custom element 30"
+ },
+ {
+ "custom_31",
+ "custom",
+ "custom element 31"
+ },
+ {
+ "custom_32",
+ "custom",
+ "custom element 32"
+ },
+ {
+ "custom_33",
+ "custom",
+ "custom element 33"
+ },
+ {
+ "custom_34",
+ "custom",
+ "custom element 34"
+ },
+ {
+ "custom_35",
+ "custom",
+ "custom element 35"
+ },
+ {
+ "custom_36",
+ "custom",
+ "custom element 36"
+ },
+ {
+ "custom_37",
+ "custom",
+ "custom element 37"
+ },
+ {
+ "custom_38",
+ "custom",
+ "custom element 38"
+ },
+ {
+ "custom_39",
+ "custom",
+ "custom element 39"
+ },
+ {
+ "custom_40",
+ "custom",
+ "custom element 40"
+ },
+ {
+ "custom_41",
+ "custom",
+ "custom element 41"
+ },
+ {
+ "custom_42",
+ "custom",
+ "custom element 42"
+ },
+ {
+ "custom_43",
+ "custom",
+ "custom element 43"
+ },
+ {
+ "custom_44",
+ "custom",
+ "custom element 44"
+ },
+ {
+ "custom_45",
+ "custom",
+ "custom element 45"
+ },
+ {
+ "custom_46",
+ "custom",
+ "custom element 46"
+ },
+ {
+ "custom_47",
+ "custom",
+ "custom element 47"
+ },
+ {
+ "custom_48",
+ "custom",
+ "custom element 48"
+ },
+ {
+ "custom_49",
+ "custom",
+ "custom element 49"
+ },
+ {
+ "custom_50",
+ "custom",
+ "custom element 50"
+ },
+ {
+ "custom_51",
+ "custom",
+ "custom element 51"
+ },
+ {
+ "custom_52",
+ "custom",
+ "custom element 52"
+ },
+ {
+ "custom_53",
+ "custom",
+ "custom element 53"
+ },
+ {
+ "custom_54",
+ "custom",
+ "custom element 54"
+ },
+ {
+ "custom_55",
+ "custom",
+ "custom element 55"
+ },
+ {
+ "custom_56",
+ "custom",
+ "custom element 56"
+ },
+ {
+ "custom_57",
+ "custom",
+ "custom element 57"
+ },
+ {
+ "custom_58",
+ "custom",
+ "custom element 58"
+ },
+ {
+ "custom_59",
+ "custom",
+ "custom element 59"
+ },
+ {
+ "custom_60",
+ "custom",
+ "custom element 60"
+ },
+ {
+ "custom_61",
+ "custom",
+ "custom element 61"
+ },
+ {
+ "custom_62",
+ "custom",
+ "custom element 62"
+ },
+ {
+ "custom_63",
+ "custom",
+ "custom element 63"
+ },
+ {
+ "custom_64",
+ "custom",
+ "custom element 64"
+ },
+ {
+ "custom_65",
+ "custom",
+ "custom element 65"
+ },
+ {
+ "custom_66",
+ "custom",
+ "custom element 66"
+ },
+ {
+ "custom_67",
+ "custom",
+ "custom element 67"
+ },
+ {
+ "custom_68",
+ "custom",
+ "custom element 68"
+ },
+ {
+ "custom_69",
+ "custom",
+ "custom element 69"
+ },
+ {
+ "custom_70",
+ "custom",
+ "custom element 70"
+ },
+ {
+ "custom_71",
+ "custom",
+ "custom element 71"
+ },
+ {
+ "custom_72",
+ "custom",
+ "custom element 72"
+ },
+ {
+ "custom_73",
+ "custom",
+ "custom element 73"
+ },
+ {
+ "custom_74",
+ "custom",
+ "custom element 74"
+ },
+ {
+ "custom_75",
+ "custom",
+ "custom element 75"
+ },
+ {
+ "custom_76",
+ "custom",
+ "custom element 76"
+ },
+ {
+ "custom_77",
+ "custom",
+ "custom element 77"
+ },
+ {
+ "custom_78",
+ "custom",
+ "custom element 78"
+ },
+ {
+ "custom_79",
+ "custom",
+ "custom element 79"
+ },
+ {
+ "custom_80",
+ "custom",
+ "custom element 80"
+ },
+ {
+ "custom_81",
+ "custom",
+ "custom element 81"
+ },
+ {
+ "custom_82",
+ "custom",
+ "custom element 82"
+ },
+ {
+ "custom_83",
+ "custom",
+ "custom element 83"
+ },
+ {
+ "custom_84",
+ "custom",
+ "custom element 84"
+ },
+ {
+ "custom_85",
+ "custom",
+ "custom element 85"
+ },
+ {
+ "custom_86",
+ "custom",
+ "custom element 86"
+ },
+ {
+ "custom_87",
+ "custom",
+ "custom element 87"
+ },
+ {
+ "custom_88",
+ "custom",
+ "custom element 88"
+ },
+ {
+ "custom_89",
+ "custom",
+ "custom element 89"
+ },
+ {
+ "custom_90",
+ "custom",
+ "custom element 90"
+ },
+ {
+ "custom_91",
+ "custom",
+ "custom element 91"
+ },
+ {
+ "custom_92",
+ "custom",
+ "custom element 92"
+ },
+ {
+ "custom_93",
+ "custom",
+ "custom element 93"
+ },
+ {
+ "custom_94",
+ "custom",
+ "custom element 94"
+ },
+ {
+ "custom_95",
+ "custom",
+ "custom element 95"
+ },
+ {
+ "custom_96",
+ "custom",
+ "custom element 96"
+ },
+ {
+ "custom_97",
+ "custom",
+ "custom element 97"
+ },
+ {
+ "custom_98",
+ "custom",
+ "custom element 98"
+ },
+ {
+ "custom_99",
+ "custom",
+ "custom element 99"
+ },
+ {
+ "custom_100",
+ "custom",
+ "custom element 100"
+ },
+ {
+ "custom_101",
+ "custom",
+ "custom element 101"
+ },
+ {
+ "custom_102",
+ "custom",
+ "custom element 102"
+ },
+ {
+ "custom_103",
+ "custom",
+ "custom element 103"
+ },
+ {
+ "custom_104",
+ "custom",
+ "custom element 104"
+ },
+ {
+ "custom_105",
+ "custom",
+ "custom element 105"
+ },
+ {
+ "custom_106",
+ "custom",
+ "custom element 106"
+ },
+ {
+ "custom_107",
+ "custom",
+ "custom element 107"
+ },
+ {
+ "custom_108",
+ "custom",
+ "custom element 108"
+ },
+ {
+ "custom_109",
+ "custom",
+ "custom element 109"
+ },
+ {
+ "custom_110",
+ "custom",
+ "custom element 110"
+ },
+ {
+ "custom_111",
+ "custom",
+ "custom element 111"
+ },
+ {
+ "custom_112",
+ "custom",
+ "custom element 112"
+ },
+ {
+ "custom_113",
+ "custom",
+ "custom element 113"
+ },
+ {
+ "custom_114",
+ "custom",
+ "custom element 114"
+ },
+ {
+ "custom_115",
+ "custom",
+ "custom element 115"
+ },
+ {
+ "custom_116",
+ "custom",
+ "custom element 116"
+ },
+ {
+ "custom_117",
+ "custom",
+ "custom element 117"
+ },
+ {
+ "custom_118",
+ "custom",
+ "custom element 118"
+ },
+ {
+ "custom_119",
+ "custom",
+ "custom element 119"
+ },
+ {
+ "custom_120",
+ "custom",
+ "custom element 120"
+ },
+ {
+ "custom_121",
+ "custom",
+ "custom element 121"
+ },
+ {
+ "custom_122",
+ "custom",
+ "custom element 122"
+ },
+ {
+ "custom_123",
+ "custom",
+ "custom element 123"
+ },
+ {
+ "custom_124",
+ "custom",
+ "custom element 124"
+ },
+ {
+ "custom_125",
+ "custom",
+ "custom element 125"
+ },
+ {
+ "custom_126",
+ "custom",
+ "custom element 126"
+ },
+ {
+ "custom_127",
+ "custom",
+ "custom element 127"
+ },
+ {
+ "custom_128",
+ "custom",
+ "custom element 128"
+ },
+
+ /* ----------------------------------------------------------------------- */
+ /* "real" (and therefore drawable) runtime elements */
+ /* ----------------------------------------------------------------------- */
+
+ {
+ "em_key_1",
+ "key",
+ "-"
+ },
+ {
+ "em_key_2",
+ "key",
+ "-"
+ },
+ {
+ "em_key_3",
+ "key",
+ "-"
+ },
+ {
+ "em_key_4",
+ "key",
+ "-"
+ },
+ {
+ "dynabomb_player_1_active",
+ "dynabomb",
+ "-"
+ },
+ {
+ "dynabomb_player_2_active",
+ "dynabomb",
+ "-"
+ },
+ {
+ "dynabomb_player_3_active",
+ "dynabomb",
+ "-"
+ },
+ {
+ "dynabomb_player_4_active",
+ "dynabomb",
+ "-"
+ },
+ {
+ "sp_disk_red_active",
+ "dynamite",
+ "-"
+ },
+ {
+ "switchgate_opening",
+ "switchgate",
+ "-"
+ },
+ {
+ "switchgate_closing",
+ "switchgate",
+ "-"
+ },
+ {
+ "timegate_opening",
+ "timegate",
+ "-"
+ },
+ {
+ "timegate_closing",
+ "timegate",
+ "-"
+ },
+ {
+ "pearl_breaking",
+ "pearl",
+ "-"
+ },
+ {
+ "trap_active",
+ "trap",
+ "-"
+ },
+ {
+ "invisible_steelwall_active",
+ "wall",
+ "-"
+ },
+ {
+ "invisible_wall_active",
+ "wall",
+ "-"
+ },
+ {
+ "invisible_sand_active",
+ "sand",
+ "-"
+ },
+ {
+ "conveyor_belt_1_left_active",
+ "conveyor_belt",
+ "-"
+ },
+ {
+ "conveyor_belt_1_middle_active",
+ "conveyor_belt",
+ "-"
+ },
+ {
+ "conveyor_belt_1_right_active",
+ "conveyor_belt",
+ "-"
+ },
+ {
+ "conveyor_belt_2_left_active",
+ "conveyor_belt",
+ "-"
+ },
+ {
+ "conveyor_belt_2_middle_active",
+ "conveyor_belt",
+ "-"
+ },
+ {
+ "conveyor_belt_2_right_active",
+ "conveyor_belt",
+ "-"
+ },
+ {
+ "conveyor_belt_3_left_active",
+ "conveyor_belt",
+ "-"
+ },
+ {
+ "conveyor_belt_3_middle_active",
+ "conveyor_belt",
+ "-"
+ },
+ {
+ "conveyor_belt_3_right_active",
+ "conveyor_belt",
+ "-"
+ },
+ {
+ "conveyor_belt_4_left_active",
+ "conveyor_belt",
+ "-"
+ },
+ {
+ "conveyor_belt_4_middle_active",
+ "conveyor_belt",
+ "-"
+ },
+ {
+ "conveyor_belt_4_right_active",
+ "conveyor_belt",
+ "-"
+ },
+ {
+ "exit_opening",
+ "exit",
+ "-"
+ },
+ {
+ "sp_exit_open",
+ "sp_exit",
+ "-"
+ },
+ {
+ "sp_terminal_active",
+ "sp_terminal",
+ "-"
+ },
+ {
+ "sp_buggy_base_activating",
+ "sp_buggy_base",
+ "-"
+ },
+ {
+ "sp_buggy_base_active",
+ "sp_buggy_base",
+ "-"
+ },
+ {
+ "sp_murphy_clone",
+ "murphy_clone",
+ "-"
+ },
+ {
+ "amoeba_dropping",
+ "amoeba",
+ "-"
+ },
+ {
+ "quicksand_emptying",
+ "quicksand",
+ "-"
+ },
+ {
+ "magic_wall_active",
+ "magic_wall",
+ "-"
+ },
+ {
+ "bd_magic_wall_active",
+ "magic_wall",
+ "-"
+ },
+ {
+ "magic_wall_full",
+ "magic_wall",
+ "-"
+ },
+ {
+ "bd_magic_wall_full",
+ "magic_wall",
+ "-"
+ },
+ {
+ "magic_wall_emptying",
+ "magic_wall",
+ "-"
+ },
+ {
+ "bd_magic_wall_emptying",
+ "magic_wall",
+ "-"
+ },
+ {
+ "magic_wall_dead",
+ "magic_wall",
+ "-"
+ },
+ {
+ "bd_magic_wall_dead",
+ "magic_wall",
+ "-"
+ },
-/* filenames of sound effects */
-char *sound_name[NUM_SOUNDS] =
+ /* ----------------------------------------------------------------------- */
+ /* "unreal" (and therefore not drawable) runtime elements */
+ /* ----------------------------------------------------------------------- */
+
+ {
+ "blocked",
+ "-",
+ "-"
+ },
+ {
+ "explosion",
+ "-",
+ "-"
+ },
+ {
+ "nut_breaking",
+ "-",
+ "-"
+ },
+ {
+ "diamond_breaking",
+ "-",
+ "-"
+ },
+ {
+ "acid_splash_left",
+ "-",
+ "-"
+ },
+ {
+ "acid_splash_right",
+ "-",
+ "-"
+ },
+ {
+ "amoeba_growing",
+ "-",
+ "-"
+ },
+ {
+ "amoeba_shrinking",
+ "-",
+ "-"
+ },
+ {
+ "expandable_wall_growing",
+ "-",
+ "-"
+ },
+ {
+ "flames",
+ "-",
+ "-"
+ },
+ {
+ "player_is_leaving",
+ "-",
+ "-"
+ },
+ {
+ "quicksand_filling",
+ "quicksand",
+ "-"
+ },
+ {
+ "magic_wall_filling",
+ "-",
+ "-"
+ },
+ {
+ "bd_magic_wall_filling",
+ "-",
+ "-"
+ },
+
+ /* ----------------------------------------------------------------------- */
+ /* dummy elements (never used as game elements, only used as graphics) */
+ /* ----------------------------------------------------------------------- */
+
+ {
+ "steelwall_topleft",
+ "-",
+ "-"
+ },
+ {
+ "steelwall_topright",
+ "-",
+ "-"
+ },
+ {
+ "steelwall_bottomleft",
+ "-",
+ "-"
+ },
+ {
+ "steelwall_bottomright",
+ "-",
+ "-"
+ },
+ {
+ "steelwall_horizontal",
+ "-",
+ "-"
+ },
+ {
+ "steelwall_vertical",
+ "-",
+ "-"
+ },
+ {
+ "invisible_steelwall_topleft",
+ "-",
+ "-"
+ },
+ {
+ "invisible_steelwall_topright",
+ "-",
+ "-"
+ },
+ {
+ "invisible_steelwall_bottomleft",
+ "-",
+ "-"
+ },
+ {
+ "invisible_steelwall_bottomright",
+ "-",
+ "-"
+ },
+ {
+ "invisible_steelwall_horizontal",
+ "-",
+ "-"
+ },
+ {
+ "invisible_steelwall_vertical",
+ "-",
+ "-"
+ },
+ {
+ "sand_crumbled",
+ "-",
+ "-"
+ },
+ {
+ "dynabomb_active",
+ "-",
+ "-"
+ },
+ {
+ "shield_normal_active",
+ "-",
+ "-"
+ },
+ {
+ "shield_deadly_active",
+ "-",
+ "-"
+ },
+ {
+ "[default]",
+ "default",
+ "-"
+ },
+ {
+ "[bd_default]",
+ "bd_default",
+ "-"
+ },
+ {
+ "[sp_default]",
+ "sp_default",
+ "-"
+ },
+ {
+ "[sb_default]",
+ "sb_default",
+ "-"
+ },
+
+ /* keyword to stop parser: "ELEMENT_INFO_END" <-- do not change! */
+
+ {
+ NULL,
+ NULL,
+ NULL
+ }
+};
+
+
+/* ------------------------------------------------------------------------- */
+/* element action and direction definitions */
+/* ------------------------------------------------------------------------- */
+
+struct ElementActionInfo element_action_info[NUM_ACTIONS + 1] =
{
- "amoebe.wav",
- "antigrav.wav",
- "autsch.wav",
- "blurb.wav",
- "bong.wav",
- "buing.wav",
- "deng.wav",
- "fuel.wav",
- "gong.wav",
- "halloffame.wav",
- "holz.wav",
- "hui.wav",
- "kabumm.wav",
- "kink.wav",
- "klapper.wav",
- "kling.wav",
- "klopf.wav",
- "klumpf.wav",
- "knack.wav",
- "knurk.wav",
- "krach.wav",
- "lachen.wav",
- "laser.wav",
- "miep.wav",
- "njam.wav",
- "oeffnen.wav",
- "pling.wav",
- "pong.wav",
- "pusch.wav",
- "quiek.wav",
- "quirk.wav",
- "rhythmloop.wav",
- "roaaar.wav",
- "roehr.wav",
- "rumms.wav",
- "schlopp.wav",
- "schlurf.wav",
- "schrff.wav",
- "schwirr.wav",
- "sirr.wav",
- "slurp.wav",
- "sproing.wav",
- "warnton.wav",
- "whoosh.wav",
- "zisch.wav",
- "base.wav",
- "infotron.wav",
- "zonkdown.wav",
- "zonkpush.wav",
- "bug.wav",
- "boom.wav",
- "booom.wav",
- "exit.wav",
- "empty.wav",
- "gate.wav"
+ { ".[DEFAULT]", ACTION_DEFAULT, TRUE },
+ { ".waiting", ACTION_WAITING, TRUE },
+ { ".falling", ACTION_FALLING, TRUE },
+ { ".moving", ACTION_MOVING, TRUE },
+ { ".digging", ACTION_DIGGING, FALSE },
+ { ".snapping", ACTION_SNAPPING, FALSE },
+ { ".collecting", ACTION_COLLECTING, FALSE },
+ { ".dropping", ACTION_DROPPING, FALSE },
+ { ".pushing", ACTION_PUSHING, FALSE },
+ { ".walking", ACTION_WALKING, FALSE },
+ { ".passing", ACTION_PASSING, FALSE },
+ { ".impact", ACTION_IMPACT, FALSE },
+ { ".breaking", ACTION_BREAKING, FALSE },
+ { ".activating", ACTION_ACTIVATING, FALSE },
+ { ".deactivating", ACTION_DEACTIVATING, FALSE },
+ { ".opening", ACTION_OPENING, FALSE },
+ { ".closing", ACTION_CLOSING, FALSE },
+ { ".attacking", ACTION_ATTACKING, TRUE },
+ { ".growing", ACTION_GROWING, TRUE },
+ { ".shrinking", ACTION_SHRINKING, FALSE },
+ { ".active", ACTION_ACTIVE, TRUE },
+ { ".filling", ACTION_FILLING, FALSE },
+ { ".emptying", ACTION_EMPTYING, FALSE },
+ { ".changing", ACTION_CHANGING, FALSE },
+ { ".exploding", ACTION_EXPLODING, FALSE },
+ { ".dying", ACTION_DYING, FALSE },
+ { ".other", ACTION_OTHER, FALSE },
+
+ { NULL, 0, 0 }
};
-struct ArtworkConfigInfo image_config[] =
+struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS + 1] =
{
- /* graphics for Boulder Dash style elements and actions */
- { "bd_diamond", "bd_diamond.pcx" },
- { "bd_diamond.frame_xpos", "0" },
- { "bd_diamond.num_frames", "1" },
- { "robot_wheel", "bd_diamond.pcx" },
- { "robot_wheel.frame_xpos", "0" },
- { "robot_wheel.num_frames", "4" },
+ { ".left", MV_BIT_LEFT },
+ { ".right", MV_BIT_RIGHT },
+ { ".up", MV_BIT_UP },
+ { ".down", MV_BIT_DOWN },
+
+ { NULL, 0 }
};
-struct ArtworkConfigInfo sound_config[] =
+struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1] =
{
- /* sounds for Boulder Dash style elements and actions */
- { "bd_empty_space.digging", "empty.wav" },
- { "bd_sand.digging", "schlurf.wav" },
- { "bd_diamond.collecting", "pong.wav" },
- { "bd_diamond.impact", "pling.wav" },
- { "bd_rock.pushing", "pusch.wav" },
- { "bd_rock.impact", "klopf.wav" },
- { "bd_magic_wall.activating", "quirk.wav" },
- { "bd_magic_wall.changing", "quirk.wav" },
- { "bd_magic_wall.running", "miep.wav" },
- { "bd_amoeba.waiting", SND_FILE_UNDEFINED },
- { "bd_amoeba.creating", "amoebe.wav" },
- { "bd_amoeba.turning_to_gem", "pling.wav" },
- { "bd_amoeba.turning_to_rock", "klopf.wav" },
- { "bd_butterfly.moving", "klapper.wav" },
- { "bd_butterfly.waiting", "klapper.wav" },
- { "bd_firefly.moving", "roehr.wav" },
- { "bd_firefly.waiting", "roehr.wav" },
- { "bd_exit.entering", "buing.wav" },
-
- /* sounds for Supaplex style elements and actions */
- { "sp_empty_space.digging", "empty.wav" },
- { "sp_base.digging", "base.wav" },
- { "sp_buggy_base.digging", "base.wav" },
- { "sp_buggy_base.activating", "bug.wav" },
- { "sp_infotron.collecting", "infotron.wav" },
- { "sp_infotron.impact", "pling.wav" },
- { "sp_zonk.pushing", "zonkpush.wav" },
- { "sp_zonk.impact", "zonkdown.wav" },
- { "sp_disk_red.collecting", "infotron.wav" },
- { "sp_disk_orange.pushing", "zonkpush.wav" },
- { "sp_disk_yellow.pushing", "pusch.wav" },
- { "sp_port.passing", "gate.wav" },
- { "sp_exit.entering", "exit.wav" },
- { "sp_element.exploding", "booom.wav" },
- { "sp_sniksnak.moving", SND_FILE_UNDEFINED },
- { "sp_sniksnak.waiting", SND_FILE_UNDEFINED },
- { "sp_electron.moving", SND_FILE_UNDEFINED },
- { "sp_electron.waiting", SND_FILE_UNDEFINED },
- { "sp_terminal.activating", SND_FILE_UNDEFINED },
-
- /* sounds for Sokoban style elements and actions */
- { "sokoban_object.pushing", "pusch.wav" },
- { "sokoban_field.filling", "deng.wav" },
- { "sokoban_field.clearing", SND_FILE_UNDEFINED },
- { "sokoban_game.solving", "buing.wav" },
-
- /* sounds for Emerald Mine style elements and actions */
- { "empty_space.digging", "empty.wav" },
- { "sand.digging", "schlurf.wav" },
- { "emerald.collecting", "pong.wav" },
- { "emerald.impact", "pling.wav" },
- { "diamond.collecting", "pong.wav" },
- { "diamond.impact", "pling.wav" },
- { "diamond.breaking", "quirk.wav" },
- { "rock.pushing", "pusch.wav" },
- { "rock.impact", "klopf.wav" },
- { "bomb.pushing", "pusch.wav" },
- { "nut.pushing", "knurk.wav" },
- { "nut.cracking", "knack.wav" },
- { "nut.impact", "klumpf.wav" },
- { "dynamite.collecting", "pong.wav" },
- { "dynamite.placing", "deng.wav" },
- { "dynamite.burning", "zisch.wav" },
- { "key.collecting", "pong.wav" },
- { "gate.passing", "gate.wav" },
- { "bug.moving", "klapper.wav" },
- { "bug.waiting", "klapper.wav" },
- { "spaceship.moving", "roehr.wav" },
- { "spaceship.waiting", "roehr.wav" },
- { "yamyam.moving", SND_FILE_UNDEFINED },
- { "yamyam.waiting", "njam.wav" },
- { "yamyam.eating_diamond", SND_FILE_UNDEFINED },
- { "robot.stepping", "schlurf.wav" },
- { "robot.waiting", SND_FILE_UNDEFINED },
- { "robot_wheel.activating", "deng.wav" },
- { "robot_wheel.running", "miep.wav" },
- { "magic_wall.activating", "quirk.wav" },
- { "magic_wall.changing", "quirk.wav" },
- { "magic_wall.running", "miep.wav" },
- { "amoeba.waiting", SND_FILE_UNDEFINED },
- { "amoeba.creating", "amoebe.wav" },
- { "amoeba.dropping", SND_FILE_UNDEFINED },
- { "acid.splashing", "blurb.wav" },
- { "quicksand.filling", SND_FILE_UNDEFINED },
- { "quicksand.slipping_through", SND_FILE_UNDEFINED },
- { "quicksand.emptying", SND_FILE_UNDEFINED },
- { "exit.opening", "oeffnen.wav" },
- { "exit.entering", "buing.wav" },
-
- /* sounds for Emerald Mine Club style elements and actions */
- { "balloon.moving", SND_FILE_UNDEFINED },
- { "balloon.waiting", SND_FILE_UNDEFINED },
- { "balloon.pushing", "schlurf.wav" },
- { "balloon_switch.activating", SND_FILE_UNDEFINED },
- { "spring.moving", SND_FILE_UNDEFINED },
- { "spring.pushing", "pusch.wav" },
- { "spring.impact", "klopf.wav" },
- { "wall.growing", SND_FILE_UNDEFINED },
-
- /* sounds for Diamond Caves style elements and actions */
- { "pearl.collecting", "pong.wav" },
- { "pearl.breaking", "knack.wav" },
- { "pearl.impact", "pling.wav" },
- { "crystal.collecting", "pong.wav" },
- { "crystal.impact", "pling.wav" },
- { "envelope.collecting", "pong.wav" },
- { "sand_invisible.digging", "schlurf.wav" },
- { "shield_passive.collecting", "pong.wav" },
- { "shield_passive.activated", SND_FILE_UNDEFINED },
- { "shield_active.collecting", "pong.wav" },
- { "shield_active.activated", SND_FILE_UNDEFINED },
- { "extra_time.collecting", "gong.wav" },
- { "mole.moving", SND_FILE_UNDEFINED },
- { "mole.waiting", SND_FILE_UNDEFINED },
- { "mole.eating_amoeba", "blurb.wav" },
- { "switchgate_switch.activating", SND_FILE_UNDEFINED },
- { "switchgate.opening", "oeffnen.wav" },
- { "switchgate.closing", "oeffnen.wav" },
- { "switchgate.passing", "gate.wav" },
- { "timegate_wheel.activating", "deng.wav" },
- { "timegate_wheel.running", "miep.wav" },
- { "timegate.opening", "oeffnen.wav" },
- { "timegate.closing", "oeffnen.wav" },
- { "timegate.passing", "gate.wav" },
- { "conveyor_belt_switch.activating", SND_FILE_UNDEFINED },
- { "conveyor_belt.running", SND_FILE_UNDEFINED },
- { "light_switch.activating", SND_FILE_UNDEFINED },
- { "light_switch.deactivating", SND_FILE_UNDEFINED },
-
- /* sounds for DX Boulderdash style elements and actions */
- { "dx_bomb.pushing", "pusch.wav" },
- { "trap_inactive.digging", "schlurf.wav" },
- { "trap.activating", SND_FILE_UNDEFINED },
- { "tube.passing", SND_FILE_UNDEFINED },
-
- /* sounds for Rocks'n'Diamonds style elements and actions */
- { "amoeba.turning_to_gem", "pling.wav" },
- { "amoeba.turning_to_rock", "klopf.wav" },
- { "speed_pill.collecting", "pong.wav" },
- { "dynabomb_nr.collecting", "pong.wav" },
- { "dynabomb_sz.collecting", "pong.wav" },
- { "dynabomb_xl.collecting", "pong.wav" },
- { "dynabomb.placing", "deng.wav" },
- { "dynabomb.burning", "zisch.wav" },
- { "satellite.moving", SND_FILE_UNDEFINED },
- { "satellite.waiting", SND_FILE_UNDEFINED },
- { "satellite.pushing", "pusch.wav" },
- { "lamp.activating", "deng.wav" },
- { "lamp.deactivating", "deng.wav" },
- { "time_orb_full.collecting", "gong.wav" },
- { "time_orb_full.impact", "deng.wav" },
- { "time_orb_empty.pushing", "pusch.wav" },
- { "time_orb_empty.impact", "deng.wav" },
- { "gameoflife.waiting", SND_FILE_UNDEFINED },
- { "gameoflife.creating", "amoebe.wav" },
- { "biomaze.waiting", SND_FILE_UNDEFINED },
- { "biomaze.creating", "amoebe.wav" },
- { "pacman.moving", SND_FILE_UNDEFINED },
- { "pacman.waiting", SND_FILE_UNDEFINED },
- { "pacman.eating_amoeba", SND_FILE_UNDEFINED },
- { "dark_yamyam.moving", SND_FILE_UNDEFINED },
- { "dark_yamyam.waiting", "njam.wav" },
- { "dark_yamyam.eating_any", SND_FILE_UNDEFINED },
- { "penguin.moving", SND_FILE_UNDEFINED },
- { "penguin.waiting", SND_FILE_UNDEFINED },
- { "penguin.entering_exit", "buing.wav" },
- { "pig.moving", SND_FILE_UNDEFINED },
- { "pig.waiting", SND_FILE_UNDEFINED },
- { "pig.eating_gem", SND_FILE_UNDEFINED },
- { "dragon.moving", SND_FILE_UNDEFINED },
- { "dragon.waiting", SND_FILE_UNDEFINED },
- { "dragon.attacking", SND_FILE_UNDEFINED },
-
- /* sounds for generic elements and actions */
- { "player.dying", "autsch.wav" },
- { "element.exploding", "roaaar.wav" },
-
- /* sounds for other game actions */
- { "game.starting", SND_FILE_UNDEFINED },
- { "game.running_out_of_time", "gong.wav" },
- { "game.leveltime_bonus", "sirr.wav" },
- { "game.losing", "lachen.wav" },
- { "game.winning", SND_FILE_UNDEFINED },
-
- /* sounds for other non-game actions */
- { "menu.door_opening", "oeffnen.wav" },
- { "menu.door_closing", "oeffnen.wav" },
- { "menu.hall_of_fame", "halloffame.wav" },
- { "menu.info_screen", "rhythmloop.wav" },
+ { ".MAIN", GAME_MODE_MAIN, },
+ { ".LEVELS", GAME_MODE_LEVELS },
+ { ".SCORES", GAME_MODE_SCORES, },
+ { ".EDITOR", GAME_MODE_EDITOR, },
+ { ".INFO", GAME_MODE_INFO, },
+ { ".SETUP", GAME_MODE_SETUP, },
+ { ".DOOR", GAME_MODE_PSEUDO_DOOR, },
+ { ".PREVIEW", GAME_MODE_PSEUDO_PREVIEW, },
-#if 0
- { "[not used]", "antigrav.wav" },
- { "[not used]", "bong.wav" },
- { "[not used]", "fuel.wav" },
- { "[not used]", "holz.wav" },
- { "[not used]", "hui.wav" },
- { "[not used]", "kabumm.wav" },
- { "[not used]", "kink.wav" },
- { "[not used]", "kling.wav" },
- { "[not used]", "krach.wav" },
- { "[not used]", "laser.wav" },
- { "[not used]", "quiek.wav" },
- { "[not used]", "rumms.wav" },
- { "[not used]", "schlopp.wav" },
- { "[not used]", "schrff.wav" },
- { "[not used]", "schwirr.wav" },
- { "[not used]", "slurp.wav" },
- { "[not used]", "sproing.wav" },
- { "[not used]", "warnton.wav" },
- { "[not used]", "whoosh.wav" },
- { "[not used]", "boom.wav" },
-#endif
+ { NULL, 0, }
};
-struct ElementInfo element_info[MAX_ELEMENTS] =
+struct TokenIntPtrInfo image_config_vars[] =
{
- { "empty_space", "empty space" }, /* 0 */
- { "sand", "sand" },
- { "wall", "normal wall" },
- { "wall", "round wall" },
- { "rock", "rock" },
- { "key", "key" },
- { "emerald", "emerald" },
- { "exit", "closed exit" },
- { "player", "player" },
- { "bug", "bug" },
- { "spaceship", "spaceship" }, /* 10 */
- { "yamyam", "yam yam" },
- { "robot", "robot" },
- { "wall", "steel wall" },
- { "diamond", "diamond" },
- { "amoeba", "dead amoeba" },
- { "quicksand", "empty quicksand" },
- { "quicksand", "quicksand with rock" },
- { "amoeba", "amoeba drop" },
- { "bomb", "bomb" },
- { "magic_wall", "magic wall" }, /* 20 */
- { "speed_pill", "speed pill" },
- { "acid", "acid pool" },
- { "amoeba", "dropping amoeba" },
- { "amoeba", "normal amoeba" },
- { "nut", "nut with emerald" },
- { "gameoflife", "Conway's wall of life" },
- { "biomaze", "biomaze" },
- { "dynamite", "burning dynamite" },
- { NULL, "unknown" },
- { "robot_wheel", "magic wheel" }, /* 30 */
- { "robot_wheel", "magic wheel (running)" },
- { "key", "red key" },
- { "key", "yellow key" },
- { "key", "green key" },
- { "key", "blue key" },
- { "gate", "red door" },
- { "gate", "yellow door" },
- { "gate", "green door" },
- { "gate", "blue door" },
- { "gate", "gray door (opened by red key)" }, /* 40 */
- { "gate", "gray door (opened by yellow key)"},
- { "gate", "gray door (opened by green key)"},
- { "gate", "gray door (opened by blue key)"},
- { "dynamite", "dynamite" },
- { "pacman", "pac man" },
- { "wall", "invisible normal wall" },
- { "lamp", "lamp (off)" },
- { "lamp", "lamp (on)" },
- { "wall", "wall with emerald" },
- { "wall", "wall with diamond" }, /* 50 */
- { "amoeba", "amoeba with content" },
- { "bd_amoeba", "amoeba (BD style)" },
- { "time_orb_full", "time orb (full)" },
- { "time_orb_empty", "time orb (empty)" },
- { "wall", "growing wall" },
- { "bd_diamond", "diamond (BD style)" },
- { "emerald", "yellow emerald" },
- { "wall", "wall with BD style diamond" },
- { "wall", "wall with yellow emerald" },
- { "dark_yamyam", "dark yam yam" }, /* 60 */
- { "bd_magic_wall", "magic wall (BD style)" },
- { "wall", "invisible steel wall" },
- { NULL, "-" },
- { "dynabomb_nr", "increases number of bombs" },
- { "dynabomb_sz", "increases explosion size" },
- { "dynabomb_xl", "increases power of explosion" },
- { "sokoban_object", "sokoban object" },
- { "sokoban_field", "sokoban empty field" },
- { "sokoban_field", "sokoban field with object" },
- { "bd_butterfly", "butterfly (starts moving right)"}, /* 70 */
- { "bd_butterfly", "butterfly (starts moving up)" },
- { "bd_butterfly", "butterfly (starts moving left)"},
- { "bd_butterfly", "butterfly (starts moving down)"},
- { "bd_firefly", "firefly (starts moving right)" },
- { "bd_firefly", "firefly (starts moving up)" },
- { "bd_firefly", "firefly (starts moving left)" },
- { "bd_firefly", "firefly (starts moving down)" },
- { "bd_butterfly", "butterfly" },
- { "bd_firefly", "firefly" },
- { "player", "yellow player" }, /* 80 */
- { "player", "red player" },
- { "player", "green player" },
- { "player", "blue player" },
- { "bug", "bug (starts moving right)" },
- { "bug", "bug (starts moving up)" },
- { "bug", "bug (starts moving left)" },
- { "bug", "bug (starts moving down)" },
- { "spaceship", "spaceship (starts moving right)"},
- { "spaceship", "spaceship (starts moving up)" },
- { "spaceship", "spaceship (starts moving left)"}, /* 90 */
- { "spaceship", "spaceship (starts moving down)"},
- { "pacman", "pac man (starts moving right)" },
- { "pacman", "pac man (starts moving up)" },
- { "pacman", "pac man (starts moving left)" },
- { "pacman", "pac man (starts moving down)" },
- { "emerald", "red emerald" },
- { "emerald", "purple emerald" },
- { "wall", "wall with red emerald" },
- { "wall", "wall with purple emerald" },
- { NULL, "unknown" }, /* 100 */
- { NULL, "unknown" },
- { NULL, "unknown" },
- { NULL, "unknown" },
- { NULL, "unknown" },
- { NULL, "normal wall (BD style)" },
- { "bd_rock", "rock (BD style)" },
- { "exit", "open exit" },
- { NULL, "black orb bomb" },
- { "amoeba", "amoeba" },
- { "mole", "mole" }, /* 110 */
- { "penguin", "penguin" },
- { "satellite", "satellite" },
- { NULL, "arrow left" },
- { NULL, "arrow right" },
- { NULL, "arrow up" },
- { NULL, "arrow down" },
- { "pig", "pig" },
- { "dragon", "fire breathing dragon" },
- { "key", "red key (EM style)" },
- { NULL, "letter ' '" }, /* 120 */
- { NULL, "letter '!'" },
- { NULL, "letter '\"'" },
- { NULL, "letter '#'" },
- { NULL, "letter '$'" },
- { NULL, "letter '%'" },
- { NULL, "letter '&'" },
- { NULL, "letter '''" },
- { NULL, "letter '('" },
- { NULL, "letter ')'" },
- { NULL, "letter '*'" }, /* 130 */
- { NULL, "letter '+'" },
- { NULL, "letter ','" },
- { NULL, "letter '-'" },
- { NULL, "letter '.'" },
- { NULL, "letter '/'" },
- { NULL, "letter '0'" },
- { NULL, "letter '1'" },
- { NULL, "letter '2'" },
- { NULL, "letter '3'" },
- { NULL, "letter '4'" }, /* 140 */
- { NULL, "letter '5'" },
- { NULL, "letter '6'" },
- { NULL, "letter '7'" },
- { NULL, "letter '8'" },
- { NULL, "letter '9'" },
- { NULL, "letter ':'" },
- { NULL, "letter ';'" },
- { NULL, "letter '<'" },
- { NULL, "letter '='" },
- { NULL, "letter '>'" }, /* 150 */
- { NULL, "letter '?'" },
- { NULL, "letter '@'" },
- { NULL, "letter 'A'" },
- { NULL, "letter 'B'" },
- { NULL, "letter 'C'" },
- { NULL, "letter 'D'" },
- { NULL, "letter 'E'" },
- { NULL, "letter 'F'" },
- { NULL, "letter 'G'" },
- { NULL, "letter 'H'" }, /* 160 */
- { NULL, "letter 'I'" },
- { NULL, "letter 'J'" },
- { NULL, "letter 'K'" },
- { NULL, "letter 'L'" },
- { NULL, "letter 'M'" },
- { NULL, "letter 'N'" },
- { NULL, "letter 'O'" },
- { NULL, "letter 'P'" },
- { NULL, "letter 'Q'" },
- { NULL, "letter 'R'" }, /* 170 */
- { NULL, "letter 'S'" },
- { NULL, "letter 'T'" },
- { NULL, "letter 'U'" },
- { NULL, "letter 'V'" },
- { NULL, "letter 'W'" },
- { NULL, "letter 'X'" },
- { NULL, "letter 'Y'" },
- { NULL, "letter 'Z'" },
- { NULL, "letter 'Ä'" },
- { NULL, "letter 'Ö'" }, /* 180 */
- { NULL, "letter 'Ü'" },
- { NULL, "letter '^'" },
- { NULL, "letter ''" },
- { NULL, "letter ''" },
- { NULL, "letter ''" },
- { NULL, "letter ''" },
- { NULL, "letter ''" },
- { NULL, "letter ''" },
- { NULL, "letter ''" },
- { NULL, "letter ''" }, /* 190 */
- { NULL, "letter ''" },
- { NULL, "letter ''" },
- { NULL, "letter ''" },
- { NULL, "letter ''" },
- { NULL, "letter ''" },
- { NULL, "letter ''" },
- { NULL, "letter ''" },
- { NULL, "letter ''" },
- { NULL, "letter ''" },
- { "wall", "growing wall (horizontal)" }, /* 200 */
- { "wall", "growing wall (vertical)" },
- { "wall", "growing wall (all directions)" },
- { "gate", "red door (EM style)" },
- { "gate", "yellow door (EM style)" },
- { "gate", "green door (EM style)" },
- { "gate", "blue door (EM style)" },
- { "key", "yellow key (EM style)" },
- { "key", "green key (EM style)" },
- { "key", "blue key (EM style)" },
- { "empty_space", "empty space" }, /* 210 */
- { "sp_zonk", "zonk" },
- { "sp_base", "base" },
- { "player", "murphy" },
- { "sp_infotron", "infotron" },
- { "wall", "chip (single)" },
- { "wall", "hardware" },
- { "sp_exit", "exit" },
- { "sp_disk_orange", "orange disk" },
- { "sp_port", "port (leading right)" },
- { "sp_port", "port (leading down)" }, /* 220 */
- { "sp_port", "port (leading left)" },
- { "sp_port", "port (leading up)" },
- { "sp_port", "port (leading right)" },
- { "sp_port", "port (leading down)" },
- { "sp_port", "port (leading left)" },
- { "sp_port", "port (leading up)" },
- { "sp_sniksnak", "snik snak" },
- { "sp_disk_yellow", "yellow disk" },
- { "sp_terminal", "terminal" },
- { "sp_disk_red", "red disk" }, /* 230 */
- { "sp_port", "port (vertical)" },
- { "sp_port", "port (horizontal)" },
- { "sp_port", "port (all directions)" },
- { "sp_electron", "electron" },
- { "sp_buggy_base", "buggy base" },
- { "wall", "chip (left half)" },
- { "wall", "chip (right half)" },
- { "wall", "hardware" },
- { "wall", "hardware" },
- { "wall", "hardware" }, /* 240 */
- { "wall", "hardware" },
- { "wall", "hardware" },
- { "wall", "hardware" },
- { "wall", "hardware" },
- { "wall", "hardware" },
- { "wall", "hardware" },
- { "wall", "hardware" },
- { "wall", "chip (upper half)" },
- { "wall", "chip (lower half)" },
- { "gate", "gray door (EM style, red key)" }, /* 250 */
- { "gate", "gray door (EM style, yellow key)"},
- { "gate", "gray door (EM style, green key)"},
- { "gate", "gray door (EM style, blue key)"},
- { NULL, "unknown" },
- { NULL, "unknown" },
-
- /* 256 */
-
- { "pearl", "pearl" }, /* (256) */
- { "crystal", "crystal" },
- { "wall", "wall with pearl" },
- { "wall", "wall with crystal" },
- { "gate", "white door" }, /* 260 */
- { "gate", "gray door (opened by white key)"},
- { "key", "white key" },
- { "shield_passive", "shield (passive)" },
- { "extra_time", "extra time" },
- { "switchgate", "switch gate (open)" },
- { "switchgate", "switch gate (closed)" },
- { "switchgate_switch", "switch for switch gate" },
- { "switchgate_switch", "switch for switch gate" },
- { NULL, "-" },
- { NULL, "-" }, /* 270 */
- { "conveyor_belt", "red conveyor belt (left)" },
- { "conveyor_belt", "red conveyor belt (middle)" },
- { "conveyor_belt", "red conveyor belt (right)" },
- { "conveyor_belt_switch", "switch for red conveyor belt (left)"},
- { "conveyor_belt_switch", "switch for red conveyor belt (middle)"},
- { "conveyor_belt_switch", "switch for red conveyor belt (right)"},
- { "conveyor_belt", "yellow conveyor belt (left)" },
- { "conveyor_belt", "yellow conveyor belt (middle)" },
- { "conveyor_belt", "yellow conveyor belt (right)" },
- { "conveyor_belt_switch", "switch for yellow conveyor belt (left)"},
- { "conveyor_belt_switch", "switch for yellow conveyor belt (middle)"},
- { "conveyor_belt_switch", "switch for yellow conveyor belt (right)"},
- { "conveyor_belt", "green conveyor belt (left)" },
- { "conveyor_belt", "green conveyor belt (middle)" },
- { "conveyor_belt", "green conveyor belt (right)" },
- { "conveyor_belt_switch", "switch for green conveyor belt (left)"},
- { "conveyor_belt_switch", "switch for green conveyor belt (middle)"},
- { "conveyor_belt_switch", "switch for green conveyor belt (right)"},
- { "conveyor_belt", "blue conveyor belt (left)" },
- { "conveyor_belt", "blue conveyor belt (middle)" },
- { "conveyor_belt", "blue conveyor belt (right)" },
- { "conveyor_belt_switch", "switch for blue conveyor belt (left)"},
- { "conveyor_belt_switch", "switch for blue conveyor belt (middle)"},
- { "conveyor_belt_switch", "switch for blue conveyor belt (right)"},
- { "sand", "land mine" },
- { "envelope", "mail envelope" },
- { "light_switch", "light switch (off)" },
- { "light_switch", "light switch (on)" },
- { "wall", "sign (exclamation)" },
- { "wall", "sign (radio activity)" }, /* 300 */
- { "wall", "sign (stop)" },
- { "wall", "sign (wheel chair)" },
- { "wall", "sign (parking)" },
- { "wall", "sign (one way)" },
- { "wall", "sign (heart)" },
- { "wall", "sign (triangle)" },
- { "wall", "sign (round)" },
- { "wall", "sign (exit)" },
- { "wall", "sign (yin yang)" },
- { "wall", "sign (other)" }, /* 310 */
- { "mole", "mole (starts moving left)" },
- { "mole", "mole (starts moving right)" },
- { "mole", "mole (starts moving up)" },
- { "mole", "mole (starts moving down)" },
- { "wall", "steel wall (slanted)" },
- { "sand", "invisible sand" },
- { NULL, "dx unknown 15" },
- { NULL, "dx unknown 42" },
- { NULL, "-" },
- { NULL, "-" }, /* 320 */
- { "shield_active", "shield (active, kills enemies)"},
- { "timegate", "time gate (open)" },
- { "timegate", "time gate (closed)" },
- { "timegate_wheel", "switch for time gate" },
- { "timegate_wheel", "switch for time gate" },
- { "balloon", "balloon" },
- { "wall", "send balloon to the left" },
- { "wall", "send balloon to the right" },
- { "balloon_switch", "send balloon up" },
- { "balloon_switch", "send balloon down" }, /* 330 */
- { "balloon_switch", "send balloon in any direction" },
- { "wall", "steel wall" },
- { "wall", "steel wall" },
- { "wall", "steel wall" },
- { "wall", "steel wall" },
- { "wall", "normal wall" },
- { "wall", "normal wall" },
- { "wall", "normal wall" },
- { "wall", "normal wall" },
- { "wall", "normal wall" }, /* 340 */
- { "wall", "normal wall" },
- { "wall", "normal wall" },
- { "wall", "normal wall" },
- { "tube", "tube (all directions)" },
- { "tube", "tube (vertical)" },
- { "tube", "tube (horizontal)" },
- { "tube", "tube (vertical & left)" },
- { "tube", "tube (vertical & right)" },
- { "tube", "tube (horizontal & up)" },
- { "tube", "tube (horizontal & down)" }, /* 350 */
- { "tube", "tube (left & up)" },
- { "tube", "tube (left & down)" },
- { "tube", "tube (right & up)" },
- { "tube", "tube (right & down)" },
- { "spring", "spring" },
- { "trap", "trap" },
- { "dx_bomb", "stable bomb (DX style)" },
- { NULL, "-" }
-
- /*
- "-------------------------------",
- */
+ { "global.num_toons", &global.num_toons },
+
+ { "menu.draw_xoffset", &menu.draw_xoffset_default },
+ { "menu.draw_yoffset", &menu.draw_yoffset_default },
+ { "menu.draw_xoffset.MAIN", &menu.draw_xoffset[GFX_SPECIAL_ARG_MAIN] },
+ { "menu.draw_yoffset.MAIN", &menu.draw_yoffset[GFX_SPECIAL_ARG_MAIN] },
+ { "menu.draw_xoffset.LEVELS", &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELS] },
+ { "menu.draw_yoffset.LEVELS", &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELS] },
+ { "menu.draw_xoffset.SCORES", &menu.draw_xoffset[GFX_SPECIAL_ARG_SCORES] },
+ { "menu.draw_yoffset.SCORES", &menu.draw_yoffset[GFX_SPECIAL_ARG_SCORES] },
+ { "menu.draw_xoffset.EDITOR", &menu.draw_xoffset[GFX_SPECIAL_ARG_EDITOR] },
+ { "menu.draw_yoffset.EDITOR", &menu.draw_yoffset[GFX_SPECIAL_ARG_EDITOR] },
+ { "menu.draw_xoffset.INFO", &menu.draw_xoffset[GFX_SPECIAL_ARG_INFO] },
+ { "menu.draw_yoffset.INFO", &menu.draw_yoffset[GFX_SPECIAL_ARG_INFO] },
+ { "menu.draw_xoffset.SETUP", &menu.draw_xoffset[GFX_SPECIAL_ARG_SETUP] },
+ { "menu.draw_yoffset.SETUP", &menu.draw_yoffset[GFX_SPECIAL_ARG_SETUP] },
+
+ { "menu.list_size", &menu.list_size_default },
+ { "menu.list_size.LEVELS", &menu.list_size[GFX_SPECIAL_ARG_LEVELS] },
+ { "menu.list_size.SCORES", &menu.list_size[GFX_SPECIAL_ARG_SCORES] },
+ { "menu.list_size.INFO", &menu.list_size[GFX_SPECIAL_ARG_INFO] },
+
+ { "door.step_offset", &door.step_offset },
+ { "door.step_delay", &door.step_delay },
+
+ { NULL, NULL, }
};
-struct GraphicInfo graphic_info[MAX_GRAPHICS];
+
+/* ------------------------------------------------------------------------- */
+/* font definitions */
+/* ------------------------------------------------------------------------- */
+
+/* Important: When one entry is a prefix of another entry, the longer entry
+ must come first, because the dynamic configuration does prefix matching! */
+
+struct FontInfo font_info[NUM_FONTS + 1] =
+{
+ { "font.initial_1" },
+ { "font.initial_2" },
+ { "font.initial_3" },
+ { "font.initial_4" },
+ { "font.title_1" },
+ { "font.title_2" },
+ { "font.menu_1" },
+ { "font.menu_2" },
+ { "font.text_1.active" },
+ { "font.text_2.active" },
+ { "font.text_3.active" },
+ { "font.text_4.active" },
+ { "font.text_1" },
+ { "font.text_2" },
+ { "font.text_3" },
+ { "font.text_4" },
+ { "font.input_1.active" },
+ { "font.input_2.active" },
+ { "font.input_1" },
+ { "font.input_2" },
+ { "font.option_off" },
+ { "font.option_on" },
+ { "font.value_1" },
+ { "font.value_2" },
+ { "font.value_old" },
+ { "font.level_number" },
+ { "font.tape_recorder" },
+ { "font.game_info" },
+};
/* ========================================================================= */
int main(int argc, char *argv[])
{
- InitCommandName(argv[0]);
+ InitProgramInfo(argv[0], USERDATA_DIRECTORY,
+ PROGRAM_TITLE_STRING, getWindowTitleString(),
+ ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
+ MSDOS_POINTER_FILENAME,
+ COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
+
InitExitFunction(CloseAllAndExit);
- InitPlatformDependantStuff();
+ InitPlatformDependentStuff();
GetOptions(argv);
OpenAll();