restricted customizing empty space to R'n'D engine in level editor
[rocksndiamonds.git] / src / main.c
index 5ad295b707db1eab108c16b90e232f9ebf35baf3..865c907d15e5831ecf0b3b78a3ec81af2bdaaa8d 100644 (file)
@@ -3764,7 +3764,7 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
   },
   {
     "bd_expandable_wall",
-    "wall",
+    "bd_expandable_wall",
     "growing wall (horizontal, BD style)"
   },
   {
@@ -6463,9 +6463,9 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
     "slope (DF style) (315\xb0)"
   },
   {
-    "bd_player",
-    "bd_player",
-    "player"
+    "bd_empty_space",
+    "empty_space",
+    "empty space"
   },
   {
     "bd_sand",
@@ -6509,7 +6509,7 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
   },
   {
     "bd_sand_glued",
-    "bd_sane_glued",
+    "bd_sand_glued",
     "glued sand"
   },
   {
@@ -6539,7 +6539,7 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
   },
   {
     "bd_wall_diggable",
-    "bd_wall_diggable",
+    "bd_wall",
     "diggable wall"
   },
   {
@@ -6549,22 +6549,22 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
   },
   {
     "bd_wall_key_1",
-    "bd_wall_key",
+    "bd_wall",
     "wall with key 1"
   },
   {
     "bd_wall_key_2",
-    "bd_wall_key",
+    "bd_wall",
     "wall with key 2"
   },
   {
     "bd_wall_key_3",
-    "bd_wall_key",
+    "bd_wall",
     "wall with key 3"
   },
   {
     "bd_falling_wall",
-    "bd_falling_wall",
+    "bd_wall",
     "falling wall"
   },
   {
@@ -6594,12 +6594,12 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
   },
   {
     "bd_steelwall_explodable",
-    "bd_steelwall_explodable",
+    "bd_steelwall",
     "explodable steel wall"
   },
   {
     "bd_steelwall_diggable",
-    "bd_steelwall_diggable",
+    "bd_steelwall",
     "diggable steel wall"
   },
   {
@@ -7097,6 +7097,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
     "bd_nitro_pack",
     "nitro pack"
   },
+  {
+    "bd_player",
+    "bd_player",
+    "player"
+  },
   {
     "bd_player_with_bomb",
     "bd_player",
@@ -7863,6 +7868,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
     "graphic",
     "-"
   },
+  {
+    "bd_game_graphics_color_template",
+    "-",
+    "-"
+  },
   {
     "internal_clipboard_custom",
     "internal",