added support for intermission levels in BD engine to level editor
[rocksndiamonds.git] / src / main.c
index 4107419dea9dad3d138756d5f358c7dd56ba1344..865c907d15e5831ecf0b3b78a3ec81af2bdaaa8d 100644 (file)
@@ -6463,9 +6463,9 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
     "slope (DF style) (315\xb0)"
   },
   {
-    "bd_player",
-    "bd_player",
-    "player"
+    "bd_empty_space",
+    "empty_space",
+    "empty space"
   },
   {
     "bd_sand",
@@ -7097,6 +7097,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
     "bd_nitro_pack",
     "nitro pack"
   },
+  {
+    "bd_player",
+    "bd_player",
+    "player"
+  },
   {
     "bd_player_with_bomb",
     "bd_player",
@@ -7863,6 +7868,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
     "graphic",
     "-"
   },
+  {
+    "bd_game_graphics_color_template",
+    "-",
+    "-"
+  },
   {
     "internal_clipboard_custom",
     "internal",