int key_joystick_mapping = 0;
-boolean redraw[2 + MAX_LEV_FIELDX + 2][2 + MAX_LEV_FIELDY + 2];
-int redraw_x1 = 0, redraw_y1 = 0;
-
short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];