int GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
int GfxDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int ActiveElement[MAX_NUM_ELEMENTS];
+int ActiveButton[NUM_IMAGE_FILES];
+int ActiveFont[NUM_FONTS];
+
int lev_fieldx, lev_fieldy;
int scroll_x, scroll_y;
{
"dc_gate_white",
"gate",
- "white gate"
+ "white door"
},
{
"dc_gate_white_gray",
"sb_default",
"-"
},
+ {
+ "graphic_1",
+ "graphic",
+ "-"
+ },
+ {
+ "graphic_2",
+ "graphic",
+ "-"
+ },
+ {
+ "graphic_3",
+ "graphic",
+ "-"
+ },
+ {
+ "graphic_4",
+ "graphic",
+ "-"
+ },
+ {
+ "graphic_5",
+ "graphic",
+ "-"
+ },
+ {
+ "graphic_6",
+ "graphic",
+ "-"
+ },
+ {
+ "graphic_7",
+ "graphic",
+ "-"
+ },
+ {
+ "graphic_8",
+ "graphic",
+ "-"
+ },
{
"internal_clipboard_custom",
"internal",