struct GameInfo game;
struct GlobalInfo global;
struct BorderInfo border;
-struct TitleInfo title_initial_default;
-struct TitleInfo title_default;
-struct TitleInfo title;
+struct TitleFadingInfo fading;
+struct TitleFadingInfo title_initial_default;
+struct TitleFadingInfo title_default;
struct TitleMessageInfo titlemessage_initial_default;
struct TitleMessageInfo titlemessage_initial[MAX_NUM_TITLE_MESSAGES];
struct TitleMessageInfo titlemessage_default;
{
"dc_gate_white",
"gate",
- "white gate"
+ "white door"
},
{
"dc_gate_white_gray",
{ ".SETUP", GFX_SPECIAL_ARG_SETUP, },
{ ".PLAYING", GFX_SPECIAL_ARG_PLAYING, },
{ ".DOOR", GFX_SPECIAL_ARG_DOOR, },
+ { ".PANEL", GFX_SPECIAL_ARG_PANEL, },
{ ".PREVIEW", GFX_SPECIAL_ARG_PREVIEW, },
{ ".CRUMBLED", GFX_SPECIAL_ARG_CRUMBLED, },