rnd-20060114-1-src
[rocksndiamonds.git] / src / main.c
index 99538b9d4a9b5455c494a2e29dcbf5c037a0ed7e..4e75a6e86186660faad4c4d93b846cbd54acc607 100644 (file)
@@ -50,7 +50,7 @@ short                 StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  Back[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 boolean                        Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 boolean                        Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short                  Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  ChangeCount[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  WasJustMoving[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
@@ -3944,6 +3944,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
     "dripper",
     "dripper"
   },
+  {
+    "emc_spring_bumper.active",
+    "emc_spring_bumper",
+    "spring bumper",
+  },
 
   /* ----------------------------------------------------------------------- */
   /* "unreal" (and therefore not drawable) runtime elements                  */