removed unused code for writable game data directory
[rocksndiamonds.git] / src / main.c
index 650d626d14c4a34aa8285cde08d1d1d17389328b..49f32600f8022728ab9c5ac8cdfc6f71acb48884 100644 (file)
@@ -30,7 +30,7 @@ DrawBuffer           *fieldbuffer;
 DrawBuffer            *drawto_field;
 
 int                    game_status = -1;
-boolean                        game_status_last_screen = -1;
+int                    game_status_last_screen = -1;
 boolean                        level_editor_test_game = FALSE;
 boolean                        network_playing = FALSE;
 
@@ -128,7 +128,7 @@ boolean                     network_player_action_received = FALSE;
 
 struct LevelInfo       level, level_template;
 struct PlayerInfo      stored_player[MAX_PLAYERS], *local_player = NULL;
-struct HiScore         highscore[MAX_SCORE_ENTRIES];
+struct ScoreInfo       scores, server_scores;
 struct TapeInfo                tape;
 struct GameInfo                game;
 struct GlobalInfo      global;