{ "bd_diamond", "bd_diamond.pcx" },
{ "bd_diamond.frame_xpos", "0" },
{ "bd_diamond.num_frames", "1" },
+ { "robot_wheel", "bd_diamond.pcx" },
+ { "robot_wheel.frame_xpos", "0" },
+ { "robot_wheel.num_frames", "4" },
};
struct ArtworkConfigInfo sound_config[] =