Pixmap pix[NUM_PIXMAPS];
Pixmap clipmask[NUM_PIXMAPS], tile_clipmask[NUM_TILES];
-#ifdef XPM_INCLUDE_FILE
+#ifdef USE_XPM_LIBRARY
XpmAttributes xpm_att[NUM_PICTURES];
#endif
DEV_JOYSTICK_3
};
-char *level_directory = LEVEL_PATH;
-int width, height;
-
char *program_name = NULL;
int game_status = MAINMENU;
-int game_emulation = EMU_NONE;
+boolean level_editor_test_game = FALSE;
boolean network_playing = FALSE;
int button_status = MB_NOT_PRESSED;
boolean motion_status = FALSE;
int MampferNr, SiebAktiv;
boolean network_player_action_received = FALSE;
-int TestPlayer = 0;
struct LevelDirInfo leveldir[MAX_LEVDIR_ENTRIES];
struct LevelInfo level;
struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL;
struct HiScore highscore[MAX_SCORE_ENTRIES];
struct SoundInfo Sound[NUM_SOUNDS];
-struct RecordingInfo tape;
+struct TapeInfo tape;
struct OptionInfo options;
struct SetupInfo setup;
struct SetupFileList *setup_list = NULL;