short StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short Back[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+boolean Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short JustStopped[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short AmoebaCnt[MAX_NUM_AMOEBA];
{ ".collecting", ACTION_COLLECTING, FALSE },
{ ".dropping", ACTION_DROPPING, FALSE },
{ ".pushing", ACTION_PUSHING, FALSE },
+ { ".walking", ACTION_WALKING, FALSE },
{ ".passing", ACTION_PASSING, FALSE },
{ ".impact", ACTION_IMPACT, FALSE },
{ ".breaking", ACTION_BREAKING, FALSE },