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fixed graphical bug when player enters exit using ultra-fast speed
[rocksndiamonds.git]
/
src
/
main.c
diff --git
a/src/main.c
b/src/main.c
index a5e8a58e8ddcf06878c005a70662557871080a2d..0788345993944f363825f4ca4744ae852812f5b8 100644
(file)
--- a/
src/main.c
+++ b/
src/main.c
@@
-32,6
+32,7
@@
DrawBuffer *drawto_field;
int game_status = -1;
int game_status_last_screen = -1;
boolean level_editor_test_game = FALSE;
+boolean score_info_tape_play = FALSE;
boolean network_playing = FALSE;
int key_joystick_mapping = 0;