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improved forced restart of global animations when restarting game
[rocksndiamonds.git]
/
src
/
libgame
/
types.h
diff --git
a/src/libgame/types.h
b/src/libgame/types.h
index 5129f1c874d1131403bfb801425048a981bedb48..0c935a21efd2d6e78e4304559643a74b251312d9 100644
(file)
--- a/
src/libgame/types.h
+++ b/
src/libgame/types.h
@@
-41,11
+41,11
@@
typedef unsigned char byte;
#define AUTO -1
#ifndef MIN
-#define MIN(a,
b)
((a) < (b) ? (a) : (b))
+#define MIN(a,
b)
((a) < (b) ? (a) : (b))
#endif
#ifndef MAX
-#define MAX(a,
b)
((a) > (b) ? (a) : (b))
+#define MAX(a,
b)
((a) > (b) ? (a) : (b))
#endif
#ifndef ABS