#include "system.h"
+/* values for toon animation */
+#define ANIM_START 0
+#define ANIM_CONTINUE 1
+#define ANIM_STOP 2
+
+
struct ToonScreenInfo
{
Bitmap *save_buffer;
void (*prepare_backbuffer_function)(void),
boolean (*redraw_needed_function)(void),
struct ToonInfo *, int, int, int, int, int, int);
-void InitAnimation(void);
-void StopAnimation(void);
-void DoAnimation(void);
+
+void HandleAnimation(int);
#endif /* TOONS_H */