static boolean anim_restart = TRUE;
static boolean reset_delay = TRUE;
static int toon_nr = 0;
- int draw_mode;
if (!setup.toons || screen_info.num_toons == 0)
return;
case ANIM_STOP:
if (anim_running)
{
-#if 0
+#if 1
+ int draw_mode;
+
redraw_mask |= (REDRAW_FIELD | REDRAW_FROM_BACKBUFFER);
/* Redraw background even when in direct drawing mode */