static boolean anim_restart = TRUE;
static boolean reset_delay = TRUE;
static int toon_nr = 0;
- int draw_mode;
if (!setup.toons || screen_info.num_toons == 0)
return;
break;
case ANIM_STOP:
- redraw_mask |= (REDRAW_FIELD | REDRAW_FROM_BACKBUFFER);
+ if (anim_running)
+ {
+#if 1
+ int draw_mode;
+
+ redraw_mask |= (REDRAW_FIELD | REDRAW_FROM_BACKBUFFER);
- /* Redraw background even when in direct drawing mode */
- draw_mode = setup.direct_draw;
- setup.direct_draw = FALSE;
- screen_info.update_function();
- setup.direct_draw = draw_mode;
+ /* Redraw background even when in direct drawing mode */
+ draw_mode = setup.direct_draw;
+ setup.direct_draw = FALSE;
+ screen_info.update_function();
+ setup.direct_draw = draw_mode;
+#endif
- anim_running = FALSE;
+ anim_running = FALSE;
+ }
return;