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rnd-20030125-1-src
[rocksndiamonds.git]
/
src
/
libgame
/
toons.c
diff --git
a/src/libgame/toons.c
b/src/libgame/toons.c
index 5dc74a99f6ad5d779ca30d2c01671404add0b0e1..8ecc0d5d6672b1a1181fc4fab9f279763bcaba35 100644
(file)
--- a/
src/libgame/toons.c
+++ b/
src/libgame/toons.c
@@
-64,7
+64,7
@@
int getAnimationFrame(int num_frames, int delay, int mode, int start_frame,
{
/* note: expect different frames for the same delay cycle! */
- frame =
SimpleRND(num_frames)
;
+ frame =
anim.simple_random_value % num_frames
;
}
if (mode & ANIM_REVERSE) /* use reverse animation direction */