}
else if (mode & ANIM_PINGPONG) /* oscillate (border frames once) */
{
+#if 1
int max_anim_frames = (num_frames > 1 ? 2 * num_frames - 2 : 1);
+#else
+ int max_anim_frames = 2 * num_frames - 2;
+#endif
frame = (sync_frame % (delay * max_anim_frames)) / delay;
frame = (frame < num_frames ? frame : max_anim_frames - frame);
{
int buf_x = DOOR_GFX_PAGEX3, buf_y = DOOR_GFX_PAGEY1;
+#if 1
/* special method to avoid flickering interference with BackToFront() */
BlitBitmap(backbuffer, screen_info.save_buffer, dest_x-pad_x, dest_y-pad_y,
width+2*pad_x, height+2*pad_y, buf_x, buf_y);
BlitBitmap(screen_info.save_buffer, backbuffer, buf_x, buf_y,
width+2*pad_x, height+2*pad_y, dest_x-pad_x, dest_y-pad_y);
+#else
+ /* normal method, causing flickering interference with BackToFront() */
+ BlitBitmap(backbuffer, screen_info.save_buffer, dest_x-pad_x, dest_y-pad_y,
+ width+2*pad_x, height+2*pad_y, buf_x, buf_y);
+ SetClipOrigin(toon_bitmap,toon_clip_gc, buf_x-src_x+pad_x,buf_y-src_y+pad_y);
+ BlitBitmapMasked(toon_bitmap, screen_info.save_buffer,
+ src_x, src_y, width, height, buf_x+pad_x, buf_y+pad_y);
+ BlitBitmap(screen_info.save_buffer, window, buf_x, buf_y,
+ width+2*pad_x, height+2*pad_y, dest_x-pad_x, dest_y-pad_y);
+#endif
FlushDisplay();
}
static int toon_nr = 0;
int draw_mode;
- if (!setup.toons || screen_info.num_toons == 0)
+ if (!setup.toons)
return;
/* this may happen after reloading graphics and redefining "num_toons" */