#include "system.h"
-/* font types */
-#define FS_INITIAL 0
-#define FS_BIG 1
-#define FS_MEDIUM 2
-#define FS_SMALL 3
+/* default fonts */
+#define FONT_INITIAL_1 0
+#define FONT_INITIAL_2 1
+#define FONT_INITIAL_3 2
+#define FONT_INITIAL_4 3
/* font colors */
-#define FC_RED 0
-#define FC_BLUE 1
-#define FC_GREEN 2
-#define FC_YELLOW 3
-
-/* special fonts */
-#define FC_SPECIAL_TAPE 4
-#define FC_SPECIAL_GAME 5
-#define FC_SPECIAL_NARROW 6
-
-#define FONT(fs, fc) (( (fs) == FS_INITIAL ? \
- IMG_FONT_INITIAL_1 + (fc) : \
- (fs) == FS_BIG ? \
- IMG_FONT_BIG_1 + (fc) : \
- (fs) == FS_MEDIUM ? \
- IMG_FONT_MEDIUM_1 + (fc) : \
- (fs) == FS_SMALL ? \
- IMG_FONT_SMALL_1 + (fc) : \
- IMG_FONT_SMALL_1 \
- ) - FIRST_IMG_FONT)
-
-#define FONT_DEFAULT_BIG FONT(FS_BIG, FC_YELLOW)
-#define FONT_DEFAULT_SMALL FONT(FS_SMALL, FC_YELLOW)
-#define FONT_SPECIAL_TAPE FONT(FS_SMALL, FC_SPECIAL_TAPE)
-#define FONT_SPECIAL_GAME FONT(FS_SMALL, FC_SPECIAL_GAME)
-#define FONT_SPECIAL_NARROW FONT(FS_SMALL, FC_SPECIAL_NARROW)
+#define FC_RED FONT_INITIAL_1
+#define FC_BLUE FONT_INITIAL_2
+#define FC_GREEN FONT_INITIAL_3
+#define FC_YELLOW FONT_INITIAL_4
#define FONT_CHARS_PER_LINE 16
#define FONT_LINES_PER_FONT 4
/* font structure definitions */
-void InitFontInfo(struct FontBitmapInfo *, int);
+void InitFontInfo(struct FontBitmapInfo *, int,
+ int (*select_font_function)(int));
int getFontWidth(int);
int getFontHeight(int);
void DrawInitText(char *, int, int);