/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-* (c) 1994-2000 Artsoft Entertainment *
+* (c) 1994-2002 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
#define FS_SMALL 0
#define FS_BIG 1
#define FS_MEDIUM 2
+#define FS_TILE 3
/* font colors */
#define FC_RED 0
struct FontInfo
{
- Bitmap bitmap_big, bitmap_medium, bitmap_small;
+ Bitmap *bitmap_big;
+ Bitmap *bitmap_medium;
+ Bitmap *bitmap_small;
+ Bitmap *bitmap_tile;
};
-void InitFontInfo(Bitmap, Bitmap, Bitmap);
+void InitFontInfo(Bitmap *, Bitmap *, Bitmap *, Bitmap *);
int getFontWidth(int, int);
int getFontHeight(int, int);
void DrawInitText(char *, int, int);
void DrawTextF(int, int, int, char *, ...);
void DrawTextFCentered(int, int, char *, ...);
void DrawText(int, int, char *, int, int);
-void DrawTextExt(DrawBuffer, int, int, char *, int, int);
+void DrawTextExt(DrawBuffer *, int, int, char *, int, int);
#endif /* TEXT_H */