-/***********************************************************
-* Artsoft Retro-Game Library *
-*----------------------------------------------------------*
-* (c) 1994-2006 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* text.h *
-***********************************************************/
+// ============================================================================
+// Artsoft Retro-Game Library
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// text.h
+// ============================================================================
#ifndef TEXT_H
#define TEXT_H
/* text output definitions */
#define MAX_OUTPUT_LINESIZE 1024
+/* special constants for old ISO-8859-1 character byte values */
+#define CHAR_BYTE_UMLAUT_A ((char)0xc4)
+#define CHAR_BYTE_UMLAUT_O ((char)0xd6)
+#define CHAR_BYTE_UMLAUT_U ((char)0xdc)
+#define CHAR_BYTE_UMLAUT_a ((char)0xe4)
+#define CHAR_BYTE_UMLAUT_o ((char)0xf6)
+#define CHAR_BYTE_UMLAUT_u ((char)0xfc)
+#define CHAR_BYTE_SHARP_S ((char)0xdf)
+#define CHAR_BYTE_COPYRIGHT ((char)0xa9)
+#define CHAR_BYTE_REGISTERED ((char)0xae)
+#define CHAR_BYTE_DEGREE ((char)0xb0)
+#define CHAR_BYTE_CURSOR ((char)0xa0)
+
/* special character mapping for default fonts */
#define FONT_ASCII_CURSOR ((char)160)
#define FONT_ASCII_BUTTON ((char)128)
#define FONT_ASCII_RIGHT ((char)'>')
#define MAP_FONT_ASCII(c) ((c) >= 'a' && (c) <= 'z' ? 'A' + (c) - 'a' : \
- (c) == '©' ? 96 : \
- (c) == 'ä' || (c) == 'Ä' ? 97 : \
- (c) == 'ö' || (c) == 'Ö' ? 98 : \
- (c) == 'ü' || (c) == 'Ü' ? 99 : \
- (c) == '°' ? 100 : \
- (c) == '®' ? 101 : \
- (c) == FONT_ASCII_CURSOR ? 102 : \
- (c) == FONT_ASCII_BUTTON ? 109 : \
- (c) == FONT_ASCII_UP ? 110 : \
- (c) == FONT_ASCII_DOWN ? 111 : \
+ (c) == CHAR_BYTE_COPYRIGHT ? 96 : \
+ (c) == CHAR_BYTE_UMLAUT_a ? 97 : \
+ (c) == CHAR_BYTE_UMLAUT_A ? 97 : \
+ (c) == CHAR_BYTE_UMLAUT_o ? 98 : \
+ (c) == CHAR_BYTE_UMLAUT_O ? 98 : \
+ (c) == CHAR_BYTE_UMLAUT_u ? 99 : \
+ (c) == CHAR_BYTE_UMLAUT_U ? 99 : \
+ (c) == CHAR_BYTE_DEGREE ? 100 : \
+ (c) == CHAR_BYTE_REGISTERED ? 101 : \
+ (c) == FONT_ASCII_CURSOR ? 102 : \
+ (c) == FONT_ASCII_BUTTON ? 109 : \
+ (c) == FONT_ASCII_UP ? 110 : \
+ (c) == FONT_ASCII_DOWN ? 111 : \
(c))
/* 64 regular ordered ASCII characters, 6 special characters, 1 cursor char. */
/* font structure definitions */
-void InitFontInfo(struct FontBitmapInfo *, int, int (*function)(int));
+void InitFontInfo(struct FontBitmapInfo *, int,
+ int (*function1)(int), int (*function2)(char *));
void FreeFontInfo(struct FontBitmapInfo *);
struct FontBitmapInfo *getFontBitmapInfo(int);
void getFontCharSource(int, char, Bitmap **, int *, int *);
+int maxWordLengthInString(char *);
+
void DrawInitText(char *, int, int);
+
void DrawTextF(int, int, int, char *, ...);
void DrawTextFCentered(int, int, char *, ...);
void DrawTextS(int, int, int, char *);
void DrawTextAligned(int, int, char *, int, int);
void DrawText(int, int, char *, int);
void DrawTextExt(DrawBuffer *, int, int, char *, int, int);
-void DrawTextToTextArea(int, int, char *, int, int, int, int, int);
-boolean RenderLineToBuffer(char **, char *, int *, boolean, int);
-void DrawTextWrapped(int, int, char *, int, int, int);
-int DrawTextFromFile(int, int, char *, int, int, int, boolean);
+
+char *GetTextBufferFromFile(char *, int);
+int DrawTextBuffer(int, int, char *, int, int, int, int, int, int,
+ boolean, boolean, boolean);
+int DrawTextBufferVA(int, int, char *, va_list, int, int, int, int, int, int,
+ boolean, boolean, boolean);
+int DrawTextFile(int, int, char *, int, int, int, int, int, int,
+ boolean, boolean, boolean);
#endif /* TEXT_H */