/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-* (c) 1994-2002 Artsoft Entertainment *
+* (c) 1994-2006 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
/* special character mapping for default fonts */
#define FONT_ASCII_CURSOR ((char)160)
+#define FONT_ASCII_BUTTON ((char)128)
+#define FONT_ASCII_UP ((char)129)
+#define FONT_ASCII_DOWN ((char)130)
+#define FONT_ASCII_LEFT ((char)'<')
+#define FONT_ASCII_RIGHT ((char)'>')
+
#define MAP_FONT_ASCII(c) ((c) >= 'a' && (c) <= 'z' ? 'A' + (c) - 'a' : \
(c) == '©' ? 96 : \
(c) == 'ä' || (c) == 'Ä' ? 97 : \
(c) == '°' ? 100 : \
(c) == '®' ? 101 : \
(c) == FONT_ASCII_CURSOR ? 102 : \
+ (c) == FONT_ASCII_BUTTON ? 109 : \
+ (c) == FONT_ASCII_UP ? 110 : \
+ (c) == FONT_ASCII_DOWN ? 111 : \
(c))
/* 64 regular ordered ASCII characters, 6 special characters, 1 cursor char. */
/* font structure definitions */
-void InitFontInfo(struct FontBitmapInfo *, int, int (*function)(int));
-void SetInverseTextColor(Pixel);
+void InitFontInfo(struct FontBitmapInfo *, int,
+ int (*function1)(int), int (*function2)(char *));
+void FreeFontInfo(struct FontBitmapInfo *);
+
+struct FontBitmapInfo *getFontBitmapInfo(int);
int getFontWidth(int);
int getFontHeight(int);
+int getTextWidth(char *, int);
+
void getFontCharSource(int, char, Bitmap **, int *, int *);
void DrawInitText(char *, int, int);
+void DrawInitTextIfNeeded(char *, int, int);
+void DrawInitTextExt(char *, int, int, boolean);
void DrawTextF(int, int, int, char *, ...);
void DrawTextFCentered(int, int, char *, ...);
+void DrawTextS(int, int, int, char *);
+void DrawTextSCentered(int, int, char *);
+void DrawTextCentered(int, int, char *);
+void DrawTextSAligned(int, int, char *, int, int);
+void DrawTextAligned(int, int, char *, int, int);
void DrawText(int, int, char *, int);
void DrawTextExt(DrawBuffer *, int, int, char *, int, int);
+char *GetTextBufferFromFile(char *, int);
+int DrawTextBuffer(int, int, char *, int, int, int, int, int, boolean, boolean,
+ boolean);
+int DrawTextFile(int, int, char *, int, int, int, int, int, boolean, boolean,
+ boolean);
+
#endif /* TEXT_H */