/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-* (c) 1994-2002 Artsoft Entertainment *
+* (c) 1994-2006 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
gfx.sy + y, text, font_nr);
}
+void DrawTextSAligned(int x, int y, char *text, int font_nr, int align)
+{
+ DrawText(gfx.sx + ALIGNED_XPOS(x, getTextWidth(text, font_nr), align),
+ gfx.sx + y, text, font_nr);
+}
+
+void DrawTextAligned(int x, int y, char *text, int font_nr, int align)
+{
+ DrawText(ALIGNED_XPOS(x, getTextWidth(text, font_nr), align),
+ y, text, font_nr);
+}
+
void DrawText(int x, int y, char *text, int font_nr)
{
int mask_mode = BLIT_OPAQUE;