// simple text drawing functions
// ============================================================================
-void DrawInitText(char *text, int ypos, int font_nr)
+static void DrawInitTextExt(char *text, int ypos, int font_nr, boolean update)
{
LimitScreenUpdates(TRUE);
ClearRectangle(drawto, 0, y, width, height);
DrawTextExt(drawto, x, y, text, font_nr, BLIT_OPAQUE);
- BlitBitmap(drawto, window, 0, 0, video.width, video.height, 0, 0);
+ if (update)
+ BlitBitmap(drawto, window, 0, 0, video.width, video.height, 0, 0);
}
}
+void DrawInitText(char *text, int ypos, int font_nr)
+{
+ DrawInitTextExt(text, ypos, font_nr, FALSE);
+}
+
+void DrawInitTextHead(char *text)
+{
+ DrawInitTextExt(text, 120, FC_GREEN, FALSE);
+}
+
+void DrawInitTextItem(char *text)
+{
+ DrawInitTextExt(text, 150, FC_YELLOW, TRUE);
+}
+
void DrawTextF(int x, int y, int font_nr, char *format, ...)
{
char buffer[MAX_OUTPUT_LINESIZE + 1];
va_end(ap);
if (strlen(buffer) > MAX_OUTPUT_LINESIZE)
- Error(ERR_EXIT, "string too long in DrawTextF() -- aborting");
+ Fail("string too long in DrawTextF() -- aborting");
DrawText(gfx.sx + x, gfx.sy + y, buffer, font_nr);
}
va_end(ap);
if (strlen(buffer) > MAX_OUTPUT_LINESIZE)
- Error(ERR_EXIT, "string too long in DrawTextFCentered() -- aborting");
+ Fail("string too long in DrawTextFCentered() -- aborting");
DrawText(gfx.sx + (gfx.sxsize - getTextWidth(buffer, font_nr)) / 2,
gfx.sy + y, buffer, font_nr);
int text_length = vsnprintf(text_buffer, MAX_OUTPUT_LINESIZE, format, ap);
if (text_length >= MAX_OUTPUT_LINESIZE)
- Error(ERR_WARN, "string too long in DrawTextBufferVA() -- truncated");
+ Warn("string too long in DrawTextBufferVA() -- truncated");
int num_lines_printed = DrawTextBuffer(x, y, text_buffer, font_nr,
line_length, cut_length, max_lines,