removed unused code for writable game data directory
[rocksndiamonds.git] / src / libgame / system.h
index 77c6c367601a1d6b8e304e374be19cd8ef7fba04..e93122a8099b33d9daf44d567e7faf2020ff7227 100644 (file)
 #define RO_GAME_DIR            "."
 #endif
 
-#ifndef RW_GAME_DIR
-#define RW_GAME_DIR            "."
-#endif
-
 #define RO_BASE_PATH           RO_GAME_DIR
-#define RW_BASE_PATH           RW_GAME_DIR
 
 // directory names
 #define GRAPHICS_DIRECTORY     "graphics"
@@ -1017,9 +1012,6 @@ struct ProgramInfo
   void (*exit_message_function)(char *, va_list);
   void (*exit_function)(int);
 
-  boolean global_scores;
-  boolean many_scores_per_name;
-
   boolean headless;
 };
 
@@ -1049,7 +1041,6 @@ struct OptionInfo
   int server_port;
 
   char *ro_base_directory;
-  char *rw_base_directory;
   char *level_directory;
   char *graphics_directory;
   char *sounds_directory;
@@ -1875,7 +1866,6 @@ void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
 void InitNetworkInfo(boolean, boolean, boolean, char *, int);
 void InitRuntimeInfo(void);
 
-void InitScoresInfo(void);
 void SetWindowTitle(void);
 
 void InitWindowTitleFunction(char *(*window_title_function)(void));