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added using single button for snap and drop when using native EM engine
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 1b1dc2a453b5f64d73ba4b922ee4cb6d73ddecfb..e5c96d316eb7b89aa1394a712d3199ba14a67ddd 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-1549,5
+1549,6
@@
boolean CheckCloseWindowEvent(ClientMessageEvent *);
void InitJoysticks();
boolean ReadJoystick(int, int *, int *, boolean *, boolean *);
boolean CheckJoystickOpened(int);
+void ClearJoystickState();
#endif /* SYSTEM_H */