// event mask: bits 0-15
// CE number: bits 16-23
// anim number: bits 16-23
+// page number: bits 24-31
// part number: bits 24-31
#define ANIM_EVENT_CE_BIT 16
#define ANIM_EVENT_ANIM_BIT 16
+#define ANIM_EVENT_PAGE_BIT 24
#define ANIM_EVENT_PART_BIT 24
#define ANIM_EVENT_CE_MASK (0xff << ANIM_EVENT_CE_BIT)
#define ANIM_EVENT_ANIM_MASK (0xff << ANIM_EVENT_ANIM_BIT)
+#define ANIM_EVENT_PAGE_MASK (0xff << ANIM_EVENT_PAGE_BIT)
#define ANIM_EVENT_PART_MASK (0xff << ANIM_EVENT_PART_BIT)
#define ANIM_EVENT_DEFAULT ANIM_EVENT_NONE