#define TOUCH_MOVE_DISTANCE_DEFAULT 2
#define TOUCH_DROP_DISTANCE_DEFAULT 5
+#define TOUCH_TRANSPARENCY_DEFAULT 50
+#define ALPHA_FROM_TRANSPARENCY(x) ((100 - x) * SDL_ALPHA_OPAQUE / 100)
+#define ALPHA_FADING_STEPSIZE(x) ((x) / 25)
/* values for special settings for mobile devices */
#if defined(PLATFORM_ANDROID)
#define STYLE_INNER_CORNERS (1 << 1)
#define STYLE_REVERSE (1 << 2)
+/* values for special event handling style (used for global animation) */
+#define STYLE_PASSTHROUGH (1 << 3)
+
#define STYLE_DEFAULT STYLE_NONE
/* values for special global animation events */
#define ANIM_EVENT_DEFAULT ANIM_EVENT_NONE
+/* values for special global animation event actions */
+#define ANIM_EVENT_ACTION_NONE -1
+
/* values for fade mode */
#define FADE_TYPE_NONE 0
#define FADE_TYPE_FADE_IN (1 << 0)
GRID_REAL_HEIGHT), \
MAX_GRID_YSIZE)
-#define DEFAULT_GRID_XSIZE(n) (n == 0 ? DEFAULT_GRID_XSIZE_0 : \
+#define DEFAULT_GRID_XSIZE(n) ((n) == 0 ? DEFAULT_GRID_XSIZE_0 : \
DEFAULT_GRID_XSIZE_1)
-#define DEFAULT_GRID_YSIZE(n) (n == 0 ? DEFAULT_GRID_YSIZE_0 : \
+#define DEFAULT_GRID_YSIZE(n) ((n) == 0 ? DEFAULT_GRID_YSIZE_0 : \
DEFAULT_GRID_YSIZE_1)
#define GRID_ACTIVE_NR() (video.screen_width > \
#define CHAR_GRID_BUTTON_SNAP '1'
#define CHAR_GRID_BUTTON_DROP '2'
+#define GET_ACTION_FROM_GRID_BUTTON(c) ((c) == CHAR_GRID_BUTTON_LEFT ? \
+ JOY_LEFT : \
+ (c) == CHAR_GRID_BUTTON_RIGHT ? \
+ JOY_RIGHT : \
+ (c) == CHAR_GRID_BUTTON_UP ? \
+ JOY_UP : \
+ (c) == CHAR_GRID_BUTTON_DOWN ? \
+ JOY_DOWN : \
+ (c) == CHAR_GRID_BUTTON_SNAP ? \
+ JOY_BUTTON_1 : \
+ (c) == CHAR_GRID_BUTTON_DROP ? \
+ JOY_BUTTON_2 : \
+ JOY_NO_ACTION)
+
/* default name for empty highscore entry */
#define EMPTY_PLAYER_NAME "no name"
char grid_button[MAX_GRID_XSIZE][MAX_GRID_YSIZE];
char grid_button_highlight;
+
+ int grid_button_action;
};
struct JoystickInfo
char grid_button[2][MAX_GRID_XSIZE][MAX_GRID_YSIZE];
+ int transparency; /* in percent (0 == opaque, 100 == invisible) */
+ boolean draw_outlined;
+ boolean draw_pressed;
+
boolean grid_initialized;
};