#endif
-/* contant definitions */
-
/* the additional 'b' is needed for Win32 to open files in binary mode */
#define MODE_READ "rb"
#define MODE_WRITE "wb"
#define FULLSCREEN_NOT_AVAILABLE FALSE
#define FULLSCREEN_AVAILABLE TRUE
-/* values for button_status */
+/* default input keys */
+#define DEFAULT_KEY_LEFT KSYM_Left
+#define DEFAULT_KEY_RIGHT KSYM_Right
+#define DEFAULT_KEY_UP KSYM_Up
+#define DEFAULT_KEY_DOWN KSYM_Down
+#define DEFAULT_KEY_SNAP KSYM_Shift_L
+#define DEFAULT_KEY_BOMB KSYM_Shift_R
+#define DEFAULT_KEY_OKAY KSYM_Return
+#define DEFAULT_KEY_CANCEL KSYM_Escape
+
+/* values for move directions */
+#define MV_NO_MOVING 0
+#define MV_LEFT (1 << 0)
+#define MV_RIGHT (1 << 1)
+#define MV_UP (1 << 2)
+#define MV_DOWN (1 << 3)
+
+/* values for button status */
#define MB_NOT_PRESSED FALSE
#define MB_NOT_RELEASED TRUE
#define MB_RELEASED FALSE
#define REDRAW_FPS (1 << 11)
#define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2)
+/* maximum number of parallel players supported by libgame functions */
+#define MAX_PLAYERS 4
+
+/* maximum allowed length of player name */
+#define MAX_PLAYER_NAME_LEN 10
/* default name for empty highscore entry */
#define EMPTY_PLAYER_NAME "no name"
#define DOOR_GFX_PAGEY1 (0)
#define DOOR_GFX_PAGEY2 (gfx.dysize)
+/* functions for version handling */
+#define VERSION_IDENT(x,y,z) ((x) * 10000 + (y) * 100 + (z))
+#define VERSION_MAJOR(x) ((x) / 10000)
+#define VERSION_MINOR(x) (((x) % 10000) / 100)
+#define VERSION_PATCH(x) ((x) % 100)
-/* type definitions */
+/* type definitions */
typedef int (*EventFilter)(const Event *);
char *program_title;
char *window_title;
char *icon_title;
+
char *x11_icon_filename;
char *x11_iconmask_filename;
char *msdos_pointer_filename;
+ char *cookie_prefix;
+ char *filename_prefix; /* prefix to cut off from DOS filenames */
+
+ int version_major;
+ int version_minor;
+ int version_patch;
+
void (*exit_function)(int);
};
char *ro_base_directory;
char *rw_base_directory;
char *level_directory;
+ char *graphics_directory;
+ char *sounds_directory;
+ char *music_directory;
boolean serveronly;
boolean network;
boolean verbose;
int vxsize, vysize;
};
+struct ArtworkInfo
+{
+ char *custom_artwork;
+ char *custom_graphics;
+ char *custom_sounds;
+ char *custom_music;
+};
+
+struct JoystickInfo
+{
+ int status;
+ int fd[MAX_PLAYERS]; /* file descriptor of player's joystick */
+};
+
+struct SetupJoystickInfo
+{
+ char *device_name; /* device name of player's joystick */
+
+ int xleft, xmiddle, xright;
+ int yupper, ymiddle, ylower;
+ int snap;
+ int bomb;
+};
+
+struct SetupKeyboardInfo
+{
+ Key left;
+ Key right;
+ Key up;
+ Key down;
+ Key snap;
+ Key bomb;
+};
+
+struct SetupInputInfo
+{
+ boolean use_joystick;
+ struct SetupJoystickInfo joy;
+ struct SetupKeyboardInfo key;
+};
+
+struct SetupInfo
+{
+ char *player_name;
+
+ boolean sound;
+ boolean sound_loops;
+ boolean sound_music;
+ boolean sound_simple;
+ boolean toons;
+ boolean double_buffering;
+ boolean direct_draw; /* !double_buffering (redundant!) */
+ boolean scroll_delay;
+ boolean soft_scrolling;
+ boolean fading;
+ boolean autorecord;
+ boolean quick_doors;
+ boolean team_mode;
+ boolean handicap;
+ boolean time_limit;
+ boolean fullscreen;
+
+ struct SetupInputInfo input[MAX_PLAYERS];
+};
+
struct LevelDirInfo
{
char *filename; /* level series single directory name */
extern struct VideoSystemInfo video;
extern struct AudioSystemInfo audio;
extern struct GfxInfo gfx;
+extern struct ArtworkInfo artwork;
+extern struct JoystickInfo joystick;
+extern struct SetupInfo setup;
extern struct LevelDirInfo *leveldir_first;
extern struct LevelDirInfo *leveldir_current;
+extern int level_nr;
-extern Display *display;
-extern Visual *visual;
-extern int screen;
-extern Colormap cmap;
+extern Display *display;
+extern Visual *visual;
+extern int screen;
+extern Colormap cmap;
-extern DrawWindow *window;
-extern DrawBuffer *backbuffer;
-extern DrawBuffer *drawto;
+extern DrawWindow *window;
+extern DrawBuffer *backbuffer;
+extern DrawBuffer *drawto;
-extern int button_status;
-extern boolean motion_status;
+extern int button_status;
+extern boolean motion_status;
-extern int redraw_mask;
-extern int redraw_tiles;
+extern int redraw_mask;
+extern int redraw_tiles;
-extern int FrameCounter;
+extern int FrameCounter;
/* function definitions */
void InitPlatformDependantStuff(void);
void ClosePlatformDependantStuff(void);
-void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *);
+void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
+ char *, char *, int);
void InitGfxFieldInfo(int, int, int, int, int, int, int, int);
void InitGfxDoor1Info(int, int, int, int);
inline void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int);
inline void DrawSimpleWhiteLine(Bitmap *, int, int, int, int);
inline void DrawLines(Bitmap *, struct XY *, int, Pixel);
+inline Pixel GetPixel(Bitmap *, int, int);
inline Pixel GetPixelFromRGB(Bitmap *, unsigned int,unsigned int,unsigned int);
inline Pixel GetPixelFromRGBcompact(Bitmap *, unsigned int);
inline Key GetEventKey(KeyEvent *, boolean);
inline boolean CheckCloseWindowEvent(ClientMessageEvent *);
+inline void InitJoysticks();
+inline boolean ReadJoystick(int, int *, int *, boolean *, boolean *);
+
#endif /* SYSTEM_H */