struct SetupEditorCascadeInfo
{
boolean el_bd;
- boolean el_bd_native;
- boolean el_bd_effects;
+ boolean el_bdx;
+ boolean el_bdx_effects;
boolean el_em;
boolean el_emc;
boolean el_rnd;
boolean team_mode;
boolean handicap;
boolean skip_levels;
+ boolean allow_skipping_levels;
boolean increment_levels;
boolean auto_play_next_level;
boolean count_score_after_game;