#define API_SERVER_URI_GET "/api/scores/get"
#define API_SERVER_URI_RENAME "/api/players/rename"
+#if defined(TESTING)
+#undef API_SERVER_HOSTNAME
+#define API_SERVER_HOSTNAME "api-test.artsoft.org"
+#define TEST_PREFIX "test."
+#else
+#define TEST_PREFIX ""
+#endif
+
// values for touch control
#define TOUCH_CONTROL_OFF "off"
#define TOUCH_CONTROL_VIRTUAL_BUTTONS "virtual_buttons"
#define USERSETUP_FILENAME "usersetup.conf"
#define AUTOSETUP_FILENAME "autosetup.conf"
#define LEVELSETUP_FILENAME "levelsetup.conf"
+#define SERVERSETUP_FILENAME "serversetup.conf"
#define EDITORSETUP_FILENAME "editorsetup.conf"
#define EDITORCASCADE_FILENAME "editorcascade.conf"
#define HELPANIM_FILENAME "helpanim.conf"
void (*exit_message_function)(char *, va_list);
void (*exit_function)(int);
+ int api_thread_count;
+
boolean headless;
};
{
boolean uses_touch_device;
- boolean api_server;
+ boolean use_api_server;
};
struct OptionInfo
char *debug_mode;
char *player_name;
+ char *identifier;
+ char *level_nr;
boolean mytapes;
boolean serveronly;
boolean small_game_graphics;
boolean show_load_save_buttons;
boolean show_undo_redo_buttons;
- boolean only_show_local_scores;
+ char *scores_in_highscore_list;
char *graphics_set;
char *sounds_set;
int network_player_nr;
char *network_server_hostname;
- boolean api_server;
+ boolean use_api_server;
char *api_server_hostname;
char *api_server_password;
boolean ask_for_uploading_tapes;
boolean provide_uploading_tapes;
+ boolean ask_for_using_api_server;
struct SetupAutoSetupInfo auto_setup;
struct SetupLevelSetupInfo level_setup;