added option to not trigger further animations if CE change event consumed
[rocksndiamonds.git] / src / libgame / system.h
index e429d2336a6c8406cb7ef38c0eab3cea22bafd93..d74b057b60b28314dbf760ac72ec0293d8d5c50c 100644 (file)
 #define STYLE_BLOCK            (1 << 4)
 #define STYLE_PASSTHROUGH      (1 << 5)
 #define STYLE_MULTIPLE_ACTIONS (1 << 6)
+#define STYLE_CONSUME_CE_EVENT (1 << 7)
 
 #define STYLE_DEFAULT          STYLE_NONE
 
 #define POS_LOWER              5
 #define POS_BOTTOM             6
 #define POS_ANY                        7
-#define POS_LAST               8
+#define POS_CE                 8
+#define POS_LAST               9
 
 // values for text alignment
 #define ALIGN_LEFT             (1 << 0)