y >= gfx.ey && y < gfx.ey + gfx.eysize)
// values for mouse cursor
+#define CURSOR_UNDEFINED -1
#define CURSOR_DEFAULT 0
#define CURSOR_NONE 1
#define CURSOR_PLAYFIELD 2
void (*draw_tile_cursor_function)(int);
int cursor_mode;
+ int cursor_mode_override;
+ int cursor_mode_final;
int mouse_x, mouse_y;
};