added support for level color settings in BD engine to level editor
[rocksndiamonds.git] / src / libgame / system.h
index 9bdab6c3a720c29d1e82bff8c21b43a0db63ec21..d4999b46c1250ef92fa4303e124430962d6faa08 100644 (file)
@@ -1290,6 +1290,7 @@ struct SetupEditorInfo
 {
   boolean el_boulderdash;
   boolean el_boulderdash_native;
+  boolean el_boulderdash_effects;
   boolean el_emerald_mine;
   boolean el_emerald_mine_club;
   boolean el_more;
@@ -1335,6 +1336,7 @@ struct SetupEditorCascadeInfo
 {
   boolean el_bd;
   boolean el_bd_native;
+  boolean el_bd_effects;
   boolean el_em;
   boolean el_emc;
   boolean el_rnd;
@@ -1512,6 +1514,7 @@ struct SetupInfo
   boolean bd_skip_uncovering;
   boolean bd_skip_hatching;
   boolean bd_scroll_delay;
+  int bd_smooth_movements;             // not boolean -- can also be "AUTO"
   boolean sp_show_border_elements;
   boolean small_game_graphics;
   boolean show_load_save_buttons;