{
boolean el_boulderdash;
boolean el_boulderdash_native;
+ boolean el_boulderdash_effects;
boolean el_emerald_mine;
boolean el_emerald_mine_club;
boolean el_more;
{
boolean el_bd;
boolean el_bd_native;
+ boolean el_bd_effects;
boolean el_em;
boolean el_emc;
boolean el_rnd;
int game_frame_delay;
boolean bd_skip_uncovering;
boolean bd_skip_hatching;
+ boolean bd_scroll_delay;
+ int bd_smooth_movements; // not boolean -- can also be "AUTO"
boolean sp_show_border_elements;
boolean small_game_graphics;
boolean show_load_save_buttons;