changed experimental drag and drop code to be only used in debug mode
[rocksndiamonds.git] / src / libgame / system.h
index bb78fbe9453b442d666aa8b603b060f6ca327932..d3f518ed3b17c2f1e31ef4293f6ae500a00775d8 100644 (file)
 
 #define ERROR_BASENAME         "stderr.txt"
 
+#define STRING_PARENT_DIRECTORY                ".."
+#define STRING_TOP_DIRECTORY           "/"
+
 #define CHAR_PATH_SEPARATOR_UNIX       '/'
 #define CHAR_PATH_SEPARATOR_DOS                '\\'
 
@@ -729,6 +732,8 @@ struct VideoSystemInfo
   boolean window_scaling_available;
   int window_scaling_percent;
   char *window_scaling_quality;
+
+  boolean initialized;
 };
 
 struct AudioSystemInfo