char *graphics_directory;
char *sounds_directory;
char *music_directory;
- char *autoplay_leveldir;
+ char *execute_command;
boolean serveronly;
boolean network;
boolean verbose;
boolean debug;
-
- char *debug_command;
};
struct VideoSystemInfo
struct SetupKeyboardInfo key;
};
+struct SetupEditorInfo
+{
+ boolean el_boulderdash;
+ boolean el_emerald_mine;
+ boolean el_more;
+ boolean el_sokoban;
+ boolean el_supaplex;
+ boolean el_diamond_caves;
+ boolean el_dx_boulderdash;
+ boolean el_chars;
+ boolean el_custom;
+};
+
struct SetupShortcutInfo
{
Key save_game;
boolean override_level_sounds;
boolean override_level_music;
+ struct SetupEditorInfo editor;
struct SetupShortcutInfo shortcut;
struct SetupInputInfo input[MAX_PLAYERS];
};