int style; /* needed for panel time/health graphics */
};
+struct MouseActionInfo
+{
+ int lx, ly;
+ int button;
+};
+
struct LevelStats
{
int played;
void LimitScreenUpdates(boolean);
+void InitVideoDefaults(void);
void InitVideoDisplay(void);
void CloseVideoDisplay(void);
void InitVideoBuffer(int, int, int, boolean);