/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-* (c) 1994-2002 Artsoft Entertainment *
+* (c) 1994-2006 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
char *x11_icon_filename;
char *x11_iconmask_filename;
+ char *sdl_icon_filename;
char *msdos_cursor_filename;
char *cookie_prefix;
void (*free_artwork)(void *); /* destructor function */
};
+struct XY
+{
+ int x, y;
+};
+
/* ========================================================================= */
/* exported variables */
/* function definitions */
void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
- char *, char *, char *, char *, int);
+ char *, char *, char *, char *, char *, int);
void InitExitFunction(void (*exit_function)(int));
void InitPlatformDependentStuff(void);
Bitmap *CreateBitmap(int, int, int);
void FreeBitmap(Bitmap *);
void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int);
-void FadeScreen(Bitmap *bitmap, int, int, int);
+void FadeRectangle(Bitmap *bitmap, int, int, int, int, int, int, int);
void FillRectangle(Bitmap *, int, int, int, int, Pixel);
void ClearRectangle(Bitmap *, int, int, int, int);
void ClearRectangleOnBackground(Bitmap *, int, int, int, int);