#include "windows.h"
#elif defined(PLATFORM_ANDROID)
#include "android.h"
+#elif defined(PLATFORM_EMSCRIPTEN)
+#include "emscripten.h"
#endif
#include "sdl.h"
boolean ask_on_escape;
boolean ask_on_escape_editor;
boolean ask_on_game_over;
+ boolean ask_on_quit_game;
+ boolean ask_on_quit_program;
boolean quick_switch;
boolean input_on_focus;
boolean prefer_aga_graphics;