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fixed "level_nr" style global animations on level selection screen
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index d00c47ba1c3e14d2d1557169024626b0578b7a16..bcfee01ebb66f28c7c2de13e41861bf6bef76bc1 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-1241,6
+1241,7
@@
struct GfxInfo
char * (*get_token_from_font_function)(int);
int anim_random_frame;
+ int anim_first_level;
void (*draw_busy_anim_function)(boolean);
void (*draw_global_anim_function)(int, int);