#define CURSOR_DEFAULT 0
#define CURSOR_PLAYFIELD 1
-#define CURSOR_MAX_WIDTH 32
-#define CURSOR_MAX_HEIGHT 32
-
/* maximum number of parallel players supported by libgame functions */
#define MAX_PLAYERS 4
int fd[MAX_PLAYERS]; /* file descriptor of player's joystick */
};
-struct MouseCursorInfo
-{
- int width, height;
- int hot_x, hot_y;
-
- char data[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8];
- char mask[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8];
-};
-
struct SetupJoystickInfo
{
char *device_name; /* device name of player's joystick */