#define CURSOR_PLAYFIELD 1
+/* maximum playfield size supported by libgame functions */
+#define MAX_PLAYFIELD_WIDTH 128
+#define MAX_PLAYFIELD_HEIGHT 128
+
/* maximum number of parallel players supported by libgame functions */
#define MAX_PLAYERS 4
boolean time_limit;
boolean fullscreen;
boolean ask_on_escape;
+ boolean quick_switch;
char *graphics_set;
char *sounds_set;