#include "windows.h"
#elif defined(PLATFORM_MSDOS)
#include "msdos.h"
+#elif defined(PLATFORM_ANDROID)
+#include "android.h"
#endif
#if defined(TARGET_SDL)
/* type definitions */
+#if defined(TARGET_SDL2)
+typedef int (*EventFilter)(void *, Event *);
+#else
typedef int (*EventFilter)(const Event *);
+#endif
/* structure definitions */
extern int button_status;
extern boolean motion_status;
+#if defined(TARGET_SDL2)
+extern boolean keyrepeat_status;
+#endif
extern int redraw_mask;
extern int redraw_tiles;