added runtime flag to store if high score server is available
[rocksndiamonds.git] / src / libgame / system.h
index 8265773358ca9d1806dc39e69b3c78f39a9cf61e..94ebe7a561a628136ae85ec34da76a028763ef55 100644 (file)
 #define API_SERVER_PORT                        80
 #define API_SERVER_METHOD              "POST"
 #define API_SERVER_URI_ADD             "/api/scores/add"
+#define API_SERVER_URI_GET             "/api/scores/get"
 
 // values for touch control
 #define TOUCH_CONTROL_OFF              "off"
@@ -1038,6 +1039,8 @@ struct NetworkInfo
 struct RuntimeInfo
 {
   boolean uses_touch_device;
+
+  boolean api_server;
 };
 
 struct OptionInfo
@@ -1495,6 +1498,9 @@ struct SetupInfo
   int network_player_nr;
   char *network_server_hostname;
 
+  boolean api_server;
+  char *api_server_hostname;
+
   struct SetupAutoSetupInfo auto_setup;
   struct SetupLevelSetupInfo level_setup;