#define ANIM_EVENT_NONE 0
#define ANIM_EVENT_SELF (1 << 16)
#define ANIM_EVENT_ANY (1 << 17)
-
+#define ANIM_EVENT_CLICK (1 << 18)
+#define ANIM_EVENT_INIT (1 << 19)
+#define ANIM_EVENT_START (1 << 20)
+#define ANIM_EVENT_END (1 << 21)
+#define ANIM_EVENT_POST (1 << 22)
+
+// anim number: bits 0-7
+// part number: bits 8-15
#define ANIM_EVENT_ANIM_BIT 0
#define ANIM_EVENT_PART_BIT 8