boolean el_by_type;
boolean show_element_token;
+ boolean fast_game_start;
boolean show_read_only_warning;
int bd_smooth_movements; // not boolean -- can also be "MODE_AUTO"
int bd_pushing_graphics; // not boolean -- can also be "MODE_AUTO"
int bd_up_down_graphics; // not boolean -- can also be "MODE_AUTO"
- int bd_skip_falling_sounds; // not boolean -- can also be "MODE_AUTO"
+ int bd_falling_sounds; // not boolean -- can also be "MODE_AUTO"
int bd_palette_c64;
int bd_palette_c64dtv;
int bd_palette_atari;